Valve Pays Out to Item Creators

Discussion in 'Team Fortress 2 Talk' started by Micnax, Oct 21, 2010.

Thread Status:
Not open for further replies.
  1. Micnax

    aa Micnax I maek map

    Messages:
    2,065
    Positive Ratings:
    1,522
    http://uk.pc.ign.com/articles/112/1129589p1.html

    I have the sudden urge to get into 3D Modelling.

    AND THAT'S JUST 25% OF IT.
     
    • Thanks Thanks x 1
  2. Icarus

    aa Icarus

    Messages:
    2,246
    Positive Ratings:
    1,182
    Holy shit :O
     
  3. TMP

    aa TMP Abuser of Site Rules

    Messages:
    948
    Positive Ratings:
    554
    Tf2maps.net is now Tf2weapons.net
     
  4. drp

    aa drp

    Messages:
    2,256
    Positive Ratings:
    2,572
    wow
     
  5. drp

    aa drp

    Messages:
    2,256
    Positive Ratings:
    2,572
    im going to go home. and stay infront of my computer with blender and not get up until ive built 20 tf2 weapons.
     
  6. lana

    aa lana Currently On: ?????

    Messages:
    3,077
    Positive Ratings:
    1,389
    Brb making engineer hats
     
  7. Retroid

    Retroid L5: Dapper Member

    Messages:
    206
    Positive Ratings:
    22
    Ok definitely going to submit items...
     
  8. Crash

    aa Crash func_nerd

    Messages:
    3,192
    Positive Ratings:
    5,021
  9. EArkham

    aa EArkham Necromancer

    Messages:
    1,585
    Positive Ratings:
    2,318
    Mixed feelings on this news.

    On one hand, I bought the Polycount pack specifically to support the modelers since I know full well how thankless that sort of work can be (especially UV mapping), so I'm really pleased that they're being compensated. And wow, are they ever! There are inhouse modelers at a lot of game studios who don't get that much as their yearly salary.

    On the other hand, now there's going to be a freaking flood of absolute junk pouring into the contribution site, meaning the quality stuff is going to get buried.

    Kep
     
    • Thanks Thanks x 2
  10. lana

    aa lana Currently On: ?????

    Messages:
    3,077
    Positive Ratings:
    1,389
    Related, Valve will reject the crappy models that really don't belong in TF2.

    Unrelated, stop signing your posts.
     
    • Thanks Thanks x 3
  11. JoshuaC

    JoshuaC L7: Fancy Member

    Messages:
    446
    Positive Ratings:
    162
    Effort = worthless. I'm never making a map again.

    Time to make hats..
     
    • Thanks Thanks x 1
  12. Prestige

    aa Prestige im not gay anymore

    Messages:
    1,774
    Positive Ratings:
    1,654
    kinda sad. :/

    Maps are UP. Items are OP.
     
    • Thanks Thanks x 5
    Last edited: Oct 21, 2010
  13. Untouch

    Untouch L4: Comfortable Member

    Messages:
    187
    Positive Ratings:
    48
    Now only if valve made us pay for maps.
     
  14. Mr.Late

    Mr.Late L7: Fancy Member

    Messages:
    408
    Positive Ratings:
    157
    Making purely cosmetic item and get it official = 40 000$

    Make a map and get it official = What, maybe 1000$?

    It is not fair
     
  15. The Political Gamer

    aa The Political Gamer

    Messages:
    4,468
    Positive Ratings:
    1,704
    Make hats, Get paid, Fuck bitches

    Also why are people suddenly going "omg map making is worthless now"

    You people were really in it just for for the money? If anything getting your map official should be a plus, not the goal.
     
    • Thanks Thanks x 5
  16. zpqrei

    aa zpqrei Theme Changer Extraordinaire

    Messages:
    1,067
    Positive Ratings:
    1,139
    This.

    But I can see where you're coming from if you already have something official. I'd be pretty butthurt if I got $3000 for a map (that I'd spent months on), and then some bloke came with a model (a few hours to a weeks work) and got >$40,000. I would.
     
    • Thanks Thanks x 1
  17. Icarus

    aa Icarus

    Messages:
    2,246
    Positive Ratings:
    1,182
    I'm OK with this.

    It just makes sense if you think about it. Effort was never really a measure of anything anyways. It's all about how it's used.

    I'm still just glad I have "Team Fortress 2" on my resume. Way more important than the few grand.
     
    • Thanks Thanks x 1
  18. Mr.Late

    Mr.Late L7: Fancy Member

    Messages:
    408
    Positive Ratings:
    157
    Not saying I am in mapping just for the money... ...it is about the amount of work.
    And I am not going to get any of my maps official any time soon, so money is not a goal for me.

    Maybe Valve should make possible to put maps to contribute system. Then you could get the maps from random drops or if you want you could buy them! LET US SEND THIS IDEA TO VALVE
    ...joking...
     
  19. Prestige

    aa Prestige im not gay anymore

    Messages:
    1,774
    Positive Ratings:
    1,654
    NEW COMMUNITY MAP EFFECTS
    make the skybox of X map your own personal, custom picture! $5
    put particle effects wherever you please for you to see on X map! Want the spire to be on fire? go right ahead! $.25 a particle effect
    make map X shiny - $2
    NEW! find red/blu doors on X map and their might be a key behind it! $2
    Pile O' Points $5: instantly gives your team more points and then you win the round on X map
    NEW! Crayons: color specific areas of a map. want to make your spawn red? go right ahead $15

    gimme a job valve
     
  20. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

    Messages:
    6,391
    Positive Ratings:
    5,464
Thread Status:
Not open for further replies.