Thread Status:
Not open for further replies.
  1. FishyUberMuffin

    FishyUberMuffin War Paints Everywhere

    Messages:
    960
    Positive Ratings:
    159
    TrainYardTest - Testing map

    This is a test map for my new cp map. It will be a 3cp map. I did not finish this map yet due to the trains being off when i create the blue side. Until that is fixed, The map will not be official release. So come and look at a haft of a map.
     
  2. Auwi

    aa Auwi Certified in best in fun

    Messages:
    188
    Positive Ratings:
    513
    PLEASE remember to use grid this time!!!!!!!
     
  3. FishyUberMuffin

    FishyUberMuffin War Paints Everywhere

    Messages:
    960
    Positive Ratings:
    159
    I did use the grid
     
  4. Viperi

    aa Viperi 100% might be snake

    Messages:
    995
    Positive Ratings:
    544
    What's with the train sticking through a brush?
     
  5. FishyUberMuffin

    FishyUberMuffin War Paints Everywhere

    Messages:
    960
    Positive Ratings:
    159
    I dont know. I just coppied it from a prefab from here on maps.tf. I forgot who made it but I just coppied any pasted it.
     
  6. Viperi

    aa Viperi 100% might be snake

    Messages:
    995
    Positive Ratings:
    544
    This sounds obvious, but you can change the rotation of them regardless. Are the trains part of a prefab for making functional moving trains?
     
  7. FishyUberMuffin

    FishyUberMuffin War Paints Everywhere

    Messages:
    960
    Positive Ratings:
    159
    I really dont know. I just wanted a quick way to have a train in my map
     
  8. Muddy

    Server Staff Muddy Muddy

    Messages:
    2,387
    Positive Ratings:
    4,220
    Why did you upload this map if it's not in a playable state?
     
    • Agree Agree x 2
  9. FishyUberMuffin

    FishyUberMuffin War Paints Everywhere

    Messages:
    960
    Positive Ratings:
    159
    Because I wanted the map to be out there. I have the map almost completely done. I just have to fix the blue side not working when there is a blue side. I think it would be better to have one side that works then the whole map and the blue side train not to work.
     
  10. Auwi

    aa Auwi Certified in best in fun

    Messages:
    188
    Positive Ratings:
    513
    There's peeking brushes and holes, which are usually indications someone isn't using grid
    http://imgur.com/a/De6x4
     
  11. Another Bad Pun

    Server Staff Another Bad Pun over my dead body

    Messages:
    585
    Positive Ratings:
    1,212
    If you want to keep your brushwork clean stick to powers of 2, also known as even numbers.
    There's usually no reason to operate on a one unit grid size in alpha - plus, it can make things harder doing it that way.
     
    • Agree Agree x 1
  12. FishyUberMuffin

    FishyUberMuffin War Paints Everywhere

    Messages:
    960
    Positive Ratings:
    159
    Well what happened was. When I first thought that I was finished with the map I would copy over the red to Blu side then. After I did not I thought of another way to improve on the map so I tour down the blue side and updated the red side, and this kept happening over 2 days. Then during those two days I switch from going to Blu to red due to having blue side train working so I tour down the red side. During that time I switch back from keeping blue to keeping red. It was just alot of switching back and forth. And I messed up on the reflecting due to the section tool not being right. So to sum it up. The map got off the grid at some point in the development process. And I have to fix it.
     
  13. FishyUberMuffin

    FishyUberMuffin War Paints Everywhere

    Messages:
    960
    Positive Ratings:
    159
    I tend to like to zoom on the grid so I can have everything line up on the grid. I can not work on a map from far away.
     
  14. Another Bad Pun

    Server Staff Another Bad Pun over my dead body

    Messages:
    585
    Positive Ratings:
    1,212
    It's much, much easier to work from far away when you increase the grid size. Make sure your brushes are snapping to the grid! Press Shift + W if this isn't happening.
     
    • Thanks Thanks x 1
  15. FishyUberMuffin

    FishyUberMuffin War Paints Everywhere

    Messages:
    960
    Positive Ratings:
    159
    Most times I due have shift + W on but sometimes the brush won't snap in and I have to eye ball it.
     
  16. Auwi

    aa Auwi Certified in best in fun

    Messages:
    188
    Positive Ratings:
    513
    If this does happen, you can always select the brush again and re-adjust it to snap to the grid again
     
    • Thanks Thanks x 1
  17. Muddy

    Server Staff Muddy Muddy

    Messages:
    2,387
    Positive Ratings:
    4,220
    But what benefit is there to having the map out there if nobody can actually play a round on it?
     
    • Agree Agree x 3
  18. FishyUberMuffin

    FishyUberMuffin War Paints Everywhere

    Messages:
    960
    Positive Ratings:
    159
    To look at the map and see what I have been working on. Also to see if there ground breaking bugs that I might have miss. I am trying to get Blu train to be fixed and once I get that fixed. The map will be completed and will be shipped out.
     
  19. Viperi

    aa Viperi 100% might be snake

    Messages:
    995
    Positive Ratings:
    544
    Shouldn't ya post screenshots to the WIP thread in that case?
     
  20. FishyUberMuffin

    FishyUberMuffin War Paints Everywhere

    Messages:
    960
    Positive Ratings:
    159
    I don't even know what WIP stands for. I will also delete this once the official map goes up.
     
Thread Status:
Not open for further replies.