CP TrainYardTest [Deleted]

  • Site Migration: See bugs? Report them here. Want something changed or have an idea? Suggest it here.
Status
Not open for further replies.

FishyUberMuffin

War Paints Everywhere
Apr 26, 2015
977

FishyUberMuffin

War Paints Everywhere
Apr 26, 2015
977

FishyUberMuffin

War Paints Everywhere
Apr 26, 2015
977
What's with the train sticking through a brush?
I dont know. I just coppied it from a prefab from here on maps.tf. I forgot who made it but I just coppied any pasted it.
 

Viemärirotta

sniffer
aa
Feb 5, 2016
1,023
This sounds obvious, but you can change the rotation of them regardless. Are the trains part of a prefab for making functional moving trains?
 

FishyUberMuffin

War Paints Everywhere
Apr 26, 2015
977
This sounds obvious, but you can change the rotation of them regardless. Are the trains part of a prefab for making functional moving trains?
I really dont know. I just wanted a quick way to have a train in my map
 

FishyUberMuffin

War Paints Everywhere
Apr 26, 2015
977
Why did you upload this map if it's not in a playable state?
Because I wanted the map to be out there. I have the map almost completely done. I just have to fix the blue side not working when there is a blue side. I think it would be better to have one side that works then the whole map and the blue side train not to work.
 

Another Bad Pun

In the shadows, he saw four eyes lit by fire
aa
Jan 15, 2011
780
If you want to keep your brushwork clean stick to powers of 2, also known as even numbers.
There's usually no reason to operate on a one unit grid size in alpha - plus, it can make things harder doing it that way.
 

FishyUberMuffin

War Paints Everywhere
Apr 26, 2015
977
There's peeking brushes and holes, which are usually indications someone isn't using grid
http://imgur.com/a/De6x4
Well what happened was. When I first thought that I was finished with the map I would copy over the red to Blu side then. After I did not I thought of another way to improve on the map so I tour down the blue side and updated the red side, and this kept happening over 2 days. Then during those two days I switch from going to Blu to red due to having blue side train working so I tour down the red side. During that time I switch back from keeping blue to keeping red. It was just alot of switching back and forth. And I messed up on the reflecting due to the section tool not being right. So to sum it up. The map got off the grid at some point in the development process. And I have to fix it.
 

FishyUberMuffin

War Paints Everywhere
Apr 26, 2015
977
If you want to keep your brushwork clean stick to powers of 2, also known as even numbers.
There's usually no reason to operate on a one unit grid size in alpha - plus, it can make things harder doing it that way.
I tend to like to zoom on the grid so I can have everything line up on the grid. I can not work on a map from far away.
 

Another Bad Pun

In the shadows, he saw four eyes lit by fire
aa
Jan 15, 2011
780
I tend to like to zoom on the grid so I can have everything line up on the grid. I can not work on a map from far away.

It's much, much easier to work from far away when you increase the grid size. Make sure your brushes are snapping to the grid! Press Shift + W if this isn't happening.
 

FishyUberMuffin

War Paints Everywhere
Apr 26, 2015
977
It's much, much easier to work from far away when you increase the grid size. Make sure your brushes are snapping to the grid! Press Shift + W if this isn't happening.
Most times I due have shift + W on but sometimes the brush won't snap in and I have to eye ball it.
 

Muddy

Muddy
aa
Sep 5, 2014
2,511
Because I wanted the map to be out there. I have the map almost completely done. I just have to fix the blue side not working when there is a blue side. I think it would be better to have one side that works then the whole map and the blue side train not to work.
But what benefit is there to having the map out there if nobody can actually play a round on it?
 

FishyUberMuffin

War Paints Everywhere
Apr 26, 2015
977
But what benefit is there to having the map out there if nobody can actually play a round on it?
To look at the map and see what I have been working on. Also to see if there ground breaking bugs that I might have miss. I am trying to get Blu train to be fixed and once I get that fixed. The map will be completed and will be shipped out.
 

FishyUberMuffin

War Paints Everywhere
Apr 26, 2015
977
Shouldn't ya post screenshots to the WIP thread in that case?
I don't even know what WIP stands for. I will also delete this once the official map goes up.
 
Status
Not open for further replies.