You've got to be freaking kidding me, are you saying a forest shouldn't have trees?
To be fair, lots of trees make it very hard to see the forest.
You've got to be freaking kidding me, are you saying a forest shouldn't have trees?
No don't worry you did good, what you have learned is mapping experience and you will do better next, you can't do worse, your map has too many errors to be played without any game issues, but it's your first map nobody can do perfect on their first map, you should be proud of yourself for making an entry.Lesson learend: never make your first map for a contest. oh well.
You are right. As for this being my first map I am proud of what I did. maybe in the future ill be able to do even better.No don't worry you did good, what you have learned is mapping experience and you will do better next, you can't do worse, your map has too many errors to be played without any game issues, but it's your first map nobody can do perfect on their first map, you should be proud of yourself for making an entry.
That's why the shortlist system, in my oppinion, is a terrible idea, i understand that 40+ maps is alot to judge upon but i'd say that taking the time to review everything is a much better alternative, even if time consuming, as it'll avoid unfair judgement. (atleast for public voting, as players generally have more time to test maps than developers)
If you are going to implement a shortlist system atleast say so in the rules beforehand, and not a week after the contest ends, as adding arbitrary rules is a pretty shady thing to do to be honest.
On that note, will every map be available for the public choice award ?
As i said, i was midly upset, but you have to agree that spending months of work making an aestethics-based map to try to win the aestethic prize that wont even get a chance to get the aestethics prize because the pop files were poorly made by the contributor who's work that was ; and seeing maps that look extremely under-detailed or have entire parts of the map undetailed getting a shot at winning said prize because their pop were more fun is just amazingly depressing.
That's why the shortlist system, in my oppinion, is a terrible idea, i understand that 40+ maps is alot to judge upon but i'd say that taking the time to review everything is a much better alternative, even if time consuming, as it'll avoid unfair judgement. (atleast for public voting, as players generally have more time to test maps than developers)
If you are going to implement a shortlist system atleast say so in the rules beforehand, and not a week after the contest ends, as adding arbitrary rules is a pretty shady thing to do to be honest.
On that note, will every map be available for the public choice award ?
say that to KOTH_abyssLesson learend: never make your first map for a contest. oh well.