[TF2Classic] Consideration of addition of top quality TF2 maps

Discussion in 'Mapping Questions & Discussion' started by Berry, Apr 12, 2015.

  1. Berry

    aa Berry spooky scary skeletons

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    Yo, I'm sure many of you have now heard about the TF2 Classic mod that's indev, and lots of things have gone on around that (positive and negative). As of yesterday, I'm the lead mapper on the TF2C team and I have plans that the mod should support live TF2 community maps, for several reasons:

    • Drawing in people who like the maps
    • Keeping people by having a *good* variety of maps
    • Encouraging TF2/TF2C mapping
    • Rewarding mappers with exposure, and testing/feedback from regular players too

    And I'd like to know what maps everyone at tf2maps thinks are good, play well and look pretty (so not alphas, sadly. Betas, release candidates and finals).

    Currently on the TF2C map radar is:
    ctf_haarp
    cp_tidal

    cp_dusk
    pl_waste
    cp_sunshine
    cp_snakewater

    cp_process
    tc_meridian
    tc_strata
    cp_vanguard
    cp_furnace_creek

    ctf_atrophy

    Maps with strong interest to be added in bold

    (we've not sought out permission for all of these yet, but before decisions are final I'm going to ask the creators of course)

    What maps do you guys like, and what do you think of these?

    We're also thinking of adding 3 or 4 maps, so the question is:
    If you could pick 3 maps to be official in TF2, what would they be? (and sorry, we can't consider modes like PL, Arena, MvM etc. and I'm not sure about SD)
     
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    Last edited: Apr 13, 2015
  2. RubbishyUser

    RubbishyUser L7: Fancy Member

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    I notice you don't have any koth maps on that list: so I would say Arctic, Skyward and Dropdown for those.
     
  3. Berry

    aa Berry spooky scary skeletons

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    TF2 Classic does not yet have support for KotH, sadly
     
  4. Berry

    aa Berry spooky scary skeletons

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    The TF2C map radar's been expanded to include the following maps too:
    cp_snowplow
    cp_glassworks

    cp_glacier
    ctf_aurora
    cp_zinkenite
    ctf_turbine_pro
    cp_edifice
    cp_harbour

    Maps with strong interest to be added in bold
     
    Last edited: Apr 13, 2015
  5. Kraken

    Kraken Few more zeros and ones for the site to proccess

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    Pl_barnblitz_pro isn't in the list.
    Any particular reason?
     
  6. Freyja

    aa Freyja ¯\_(ツ)_/¯

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    I'm assuming because they are not vanilla tf2 gamemodes, the necessary entities and such were added later and this mod is based on vanilla tf2 source?
     
  7. Berry

    aa Berry spooky scary skeletons

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    Yes, that's exactly the reason. Rumour among devs has it PL mode is almost done, but I can't vouch for that. When it is finished however there's a small plan to have a PL map pack, hopefully including the following:
    pl_escarpment
    pl_pier
    pl_boundary
    pl_halfacre
     
  8. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    Ruuuuuuuuuust
     
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  9. Fantasma

    aa Fantasma

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    I'm pretty sure simulated koth is possible, like how it was originally made.

    You could easily pm the map authors to modify it to acompany it.
     
  10. Clone5184

    Clone5184 L1: Registered

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    It's good to see that snowplow and pier are going to be getting a little more attention.
     
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  11. Berry

    aa Berry spooky scary skeletons

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    Pier's in my 200% pile as long as Blade wants the map there, I personally love the map quite a lot.
     
  12. henke37

    aa henke37

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    I think I might have forgotten what this mod is. You really shouldn't have assumed that we all knew what it was.
     
  13. Another Bad Pun

    Server Staff Another Bad Pun punished bird

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    I would recommend checking out all of the maps from previous contests. Especially the a/d ctf and plr contest. There should probably be more than just ctf_haarp on the list.

    Although, that contest was a few years back. It might be difficult to contact the map makers.
     
  14. Berry

    aa Berry spooky scary skeletons

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    Ah sorry, TF2C started out as a beta recreation, but expanded out in a few other directions (new modes, new weapons, 4-team etc.). That's pretty much all there is to it when you brief it up.

    I've been looking through the CTF contest, it's incredibly hard to get people from there though there are some good maps.
     
  15. Crash

    aa Crash func_nerd

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    Does anything special have to be done to the maps or do they work as-is?
     
  16. takabuschik

    aa takabuschik

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    Um... how can we play tf2 c?
    Is it a mod as in "download a new game from internet/steam", or as in "tf2 custom servers w/ plugins"?
     
  17. Kraken

    Kraken Few more zeros and ones for the site to proccess

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    It's there first option but, believe me it's hard to install.
    I have tried to install it 5 times and it doesn't work.
     
  18. Berry

    aa Berry spooky scary skeletons

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    Any maps post-2014 have to be re-compiled because Valve changed the way prop_statics work, and they crash within TF2C because it wants the old prop_statics (pre-2014 maps still work vice versa though).

    Pick up the base files here. You then download the latest major update, copy/paste the file structure over (materials merge to materials etc.), and then get the latest patch and merge that over what you have from the previous step (again, same folders merge) and it should function.

    Edit: Update on this. We've got 2 maps officially in TF2C's first community map pack (to come later this month hopefully):

    CP Furnace Creek by YM and Nineaxis

    CP Tidal by Heyo
     
    Last edited: Apr 13, 2015
  19. KubeKing

    Server Staff KubeKing Soon it will be different

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    Quick question (not that I'll have anything in particular to do with it): Will community-made official maps have to be confirmed with their creator(s) for use in the mod, such as with cp_process?

    Also, make sure that the textures in the maps that weren't available in the original TF2 base and aren't packed into the map itself are included in the mod base, if you haven't thought about this already!
     
    Last edited: Apr 13, 2015
  20. Berry

    aa Berry spooky scary skeletons

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    Firstly, yes we have to get permission from the map-makers, sadly even on things like Turbine Pro (I've got a huge list of friend requests at the bottom of my friends list from this now) and this is the main thing holding me back from this pack (besides getting all the newer content in the mod).

    And secondly, yes all content will be included with the mod unless the mapper asks us otherwise (none have so far).
     
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