[TF2Classic] Consideration of addition of top quality TF2 maps

Berry

resident homo
aa
Dec 27, 2012
1,056
1,898
flattered to see interest in cp_vanguard but that thing is a lot of custom content. I'd gladly port it over tho.
tell me if you guys figure out koth too, I'll hook you up with pro viaduct

We do have a strong interest in CP vanguard, though I think now the plan is to firstly port very old maps for the first pack, then for the second one to get lots of new & competitive maps.
 
Oct 6, 2008
1,949
446
Well - you can do my pl_goldheist_canyon map and my pl_auriferous maps - they are already huge and would do well for the number of players - just reference me in on the credits someplace.

the final battle of goldheist would be a pretty epic attack defend on an instant respawn server.

Compare this one
http://forums.tf2maps.net/downloads.php?do=file&id=5311
with this one
http://tf2.gamebanana.com/maps/163323 < however this one might be a better choice - someone said it was the largest tf2 map ever made - lol - and the style of the canyon may prove to be beneficial. Note: there was also a mini game added in of picking up a key to open the gate MVM may have broken that but I think it may have been fixed now - haven't looked at this version of the map in eons.

Or you could end up merging both maps in together to make the ultimate massive map :) with 128 players you may need it.
 

Kube

Not the correct way to make lasagna
aa
Aug 31, 2014
1,342
1,849
-snip-
Or you could end up merging both maps in together to make the ultimate massive map :) with 128 players you may need it.

Yeah, only in Battlefield.