-Valve removed the public servers, and are relying on non-existant community servers to take their place, so their servers can be used to support a 12v12 standard "casual" play that logs how you play and uses a progression system TF2 never needed.
-TF2 never held itself to a higher standard of other games, it simply was it was, a game of 9 over the top classes fighting over useless stuff and blowing up holes in the desert, but this game has changed so much…
-The TF2 fun is being sucked out, and very slowly youll see what I mean, as this new casual play comes into full view, and also not taking litterally 3 hours to join a game, youll see a decline in players playing how THEY want to play, pootis heavies, rancho engineers, taunt killers, youtubers wanting a fun time will now be voted off the game or just flat out HATED in-game for not contributing to the fight.
-TF2 never reacted to another games success by mimicking what makes that game good, or successful, until now.
-Valve is completing overlooking the TF2 pub experience, which is, or was, my main draw to TF2, The matches weren't important, winning or losing, having FUN was the priority.
-I used to be able to join game and not have to worry about my Experience level, or what level the game thinks im at, TF2 worked perfectly fine without a progression system, and now its enforced with a competitive TF2 in mind.
-Valve is now essentially scarfing the Comp community down our throats, and im not going to swallow it.
-TF2 never held itself to a higher standard of other games, it simply was it was, a game of 9 over the top classes fighting over useless stuff and blowing up holes in the desert, but this game has changed so much…
-The TF2 fun is being sucked out, and very slowly youll see what I mean, as this new casual play comes into full view, and also not taking litterally 3 hours to join a game, youll see a decline in players playing how THEY want to play, pootis heavies, rancho engineers, taunt killers, youtubers wanting a fun time will now be voted off the game or just flat out HATED in-game for not contributing to the fight.
-TF2 never reacted to another games success by mimicking what makes that game good, or successful, until now.
-Valve is completing overlooking the TF2 pub experience, which is, or was, my main draw to TF2, The matches weren't important, winning or losing, having FUN was the priority.
-I used to be able to join game and not have to worry about my Experience level, or what level the game thinks im at, TF2 worked perfectly fine without a progression system, and now its enforced with a competitive TF2 in mind.
-Valve is now essentially scarfing the Comp community down our throats, and im not going to swallow it.
there's this atmosphere of 'Igottawin' in Casual mode. And it also punishes people for leaving.
What I want is an environment which I can chillex the stupid but relaxed and not too serious tf2 atmosphere and its gone now.
Of course, anyone can argue that there are community servers but as a matter of fact, there aren't in this area where I am living.
Before I lauded TF2 as the online multiplayer game for people, like myself, who hate online multiplayer games. No stats were saved between games, nobody cared about other's performances, nothing was stopping you from quitting mid-match, it didn't matter who won or lost. It was just nine larger-than-life characters blowing each other up in the desert
This may prove to be an emotion fueled jump-to-conclusion, but all that seems to be fucking gone
*Update*
Yeah, I guess I could go to community servers but here’s the thing, I don’t want to.
Taking away options can only only weaken the game as a whole. Maybe I hate The Pub Experience now, but when I was starting out it was the best! If I installed the game for the first time today and saw the only consistent way to play tracked your scores and shit, I would have gone back to Civ V
I can't even enjoy playing on Community Servers now because of my weapon view models being stuck at 70. (I normally play at 85-90.) While I completely support the idea of the new minimal view models, the change of having to play with the weapon either right up in my face or only kinda being able to see it with it still being too close to my face is personally the worst part of this update and the worst update so far.
I'm convinced they did this to try and bring life back to TF2 by appealing to competitive. But all they did was alienate the non-comp players. They could have at least kept some old quickplay servers for those who want to drop in and drop out.
This whole update was based on the views of a minority in Tf2: The competitive players.
They got the update they wanted with the changes they wanted, while the (let's say) 90% of other players got worse than nothing. Worse than nothing because it took away the thing we all used to use: Quickplay servers.
I was hopeful for this update because it would allow the minority of players to get the thing that they were missing and had to make themselves (ESEA, UGC) for 9 years.
But instead they forced the majority to move over to a system that they have never used and have never wanted.
At this point, I've just given up. There's no point in playing this game when it fails to maintain a connection to the TF coordinator which is the only way to get the stock TF2 experience of no-nonsense, stock maps gameplay and when it finally DOES connect you're stuck for 20 minutes while the game is stuck in an endless searching loop.
Fucking hell, so many negative changes to MvM.
RIP Soda Popper, RIP Brass Beast, RIP boots. Also Shortstop lost its healing so it isn't viable either.
Overall pretty random update. Definitely Valve has listened top tier comp players because I don't understand most of the changes at all. Even tho medic is one of my favourite classes, I don't like the medigun change either. IMO medigun balance was fine with the exception of Vaccinator overheal penalty
Can't get into competitive match so I can be owned by the pros
Can't get into a pub so I can be punished for leaving a casual game
Can't check out the new items on a community server because item server is down