what if for a special gameday, we play a couple of hours of push ctf maps in TFC. yes, Team Fortress Classic.
Just so we can get a sort of refreshing look on the gametype and how Valve managed to balance it out. obviously, the most glaring difference is the uber factor, but i think that aspect of TF2 can also be balanced to work with the gametype.
I'd be down for the TFC thing, but I don't think it would help at all. The grenades make the exit from spawn an explosion orgy and it's really a pain in the ass. I don't know how I had so much fun playing TFC, honestly...
I agree with Dr. Spud's idea of trying to make the map more like 2Fort where there's 2 possible routes instead of a lot, like Dustbowl.
Not really sure if I like the mode yet. I've had a few good runs in panamint on defense, but I've also had a few absolute fails on that map too. On defense, whenever I see a scout with the intel, I basically give up chasing him as soon as he's around a corner and go back to death matching with whoever is attacking, assuming my team can take the scout down.
Also, I kind of think that we should fully utilize the CTF HUD for the time being...Because we can't use the little squares that are normally used for CPs.
Temporary CTF HUD fix to make it less confusing......?!? Maybe?
Bolded so people would notice..I felt like I was ranting.
Basically: Put an intel underneath the CP that is currently active so that the HUD points at the CP that needs to be defended.
Pros:
Shows you where to DEFEND, like normal CTF.
Reduces confusion of which CP needs to be defended, as it points where you need to go.
Would point the attackers in the direction of the CP they need to bring their intel to, so grazr won't accidentally miss the first CP again. =P (Well, it's not as much of a problem for the carrier, as he gets the pointer pointed the right way. Everyone else though now knows where their intel is and where they should be attempting to help the carrier get to)
Cons:
Oh god, the confusion of calling it CTF and using all the flag stuff instead of the single flag HUD.
Uh, yeah. Perhaps as a temp fix?
I'm so sorry for any rantage.