b13 s2
STAGE 2 ONLY VERSION
OVERALL:
-Raised some ceiling stuff to reduce head bumping
B:
-Shortened blue respawn wave time from 3s to 2s
-Moved blue forward spawn to further forward location to reduce walk times. Kept old room as a branch just in case of spawncamping
-(Previous two notes make respawn times and walk times more or less identical to Gorge B)
-Split flank into two different routes to give each option more importance. One route now goes directly to back balcony while other goes to point
-Removed side room from main route to simplify push
-Moved health/ammo in lower pyramid room to new cubby
-Added health/ammo to garage right before pyramid room
-Removed health from B sentry cubby
Read the rest of this update entry...
STAGE 2 ONLY VERSION
OVERALL:
-Raised some ceiling stuff to reduce head bumping
B:
-Shortened blue respawn wave time from 3s to 2s
-Moved blue forward spawn to further forward location to reduce walk times. Kept old room as a branch just in case of spawncamping
-(Previous two notes make respawn times and walk times more or less identical to Gorge B)
-Split flank into two different routes to give each option more importance. One route now goes directly to back balcony while other goes to point
-Removed side room from main route to simplify push
-Moved health/ammo in lower pyramid room to new cubby
-Added health/ammo to garage right before pyramid room
-Removed health from B sentry cubby
Read the rest of this update entry...