- Mar 20, 2012
- 391
- 806
Looking good, but I think it could use a bit more contrast on some of those buildings. It's a lot of the same-ish wood texture.
Concur with this. With this much wood, it's looking a bit too much like Barnblitz.
Looking good, but I think it could use a bit more contrast on some of those buildings. It's a lot of the same-ish wood texture.
Does that crane stick out over the edge of the platform it's lifting things onto? it doesn't look like it.
Want to say Frontier does the same thing? Looks good at any rate. Make sure you remember to iron out bad shadowing (not that I see anything terrible in this shot, but I have in earlier ones).
Those things are included in the things post-lock. Basically tomorrow after I wake up I'll be doing a mad scramble to finish detailing.
I'll start sealing and optimizing tomorrow night. I don't think it'll take me THAT long, but I want to have 1, maybe 2 beta versions before the contest.
If I can get a couple betas in post-lock, and optimization is the best I can make it, then I'll finish detailing next weekend. (Like adding a skybox, I have no idea what to do for that.)
It'll be close. But I'm going to enter.
Remember kids, always func_detail your large 28 sided cylinders.]