Features: 5 control points to fight over (granary style) Forward spawns after capping 2nd to last point. One way doors leading to the overhead walkway. My second attempt at creating a decently playable map. I'm still relatively new to mapping, but I've learned quite a bit. This is actually the second try at the same map concept. I started over from scratch to fix some major problems and use what I learned from play tests. I'll just let the map speak for itself. Construct criticism and feedback is more than welcome. Thanks in advance! Also ignore the poorly 'shopped overview.