PLR Nightfall

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Psy

The Imp Queen
aa
Apr 9, 2008
1,706
1,491
Here's a progress update. I've fixed all the issues in stage 1 and 2 such as dodgy prop placement and missing player clips. Right now I'm finishing up for the contest and I should have it done today. :D

In other news, a BRAND SPANKING-NEW stage 3 is in the works! Should be ready in a couple of weeks. ;)
 
Aug 19, 2008
1,011
1,158
I love this map, so just one nitpick

up there is a closed off storage area, why would there be a "tresspassers will be violated" sign up there?

plr_nightfall_c0001%20%5B1600x1200%5D.jpg
 

The Gentlemanne

L4: Comfortable Member
Jun 18, 2009
170
94
totally the one on the right.
 

Acumen

Annoyer
aa
Jun 11, 2009
704
628
left. the right has way too much detail and contrast going on, compared to the rock model in front of it. it pops out too much and doesn't seem too cohesive to the rest of the scene
 

Wegason

L3: Member
Aug 16, 2009
147
64
the one on the right, but only if that rock in front is detailed more to look similar and adjusted, otherwise do as Eerie says
 

Terr

Cranky Coder
aa
Jul 31, 2009
1,590
410
What acumen said. The one on the right is "nicer" but it clashes too much with the level of detail on the rock.

Perhaps take the texture on the right and give it some sort of pallete-knife/blur to keep the colors while softening it. The color is OK: TF2 often has some vibrant colors, it's a matter of how it looks so... "high-definition".
 

The_Ulf

L6: Sharp Member
May 26, 2009
399
115
It's just the cliffs in Badwater desaturated.

I like the way it brings out the light and shadows a bit more. I'll try and blend them together.

Ooh! Sounds good. Before reading that I was going to say I'm with Acumen and Terr - stick to the one on the left as it matches the rock texturing better.
 

Psy

The Imp Queen
aa
Apr 9, 2008
1,706
1,491
[ame="http://www.youtube.com/watch?v=pUIlaZjtn_U"]YouTube- PLR Nightfall Timelapse #2[/ame]

Kinda rushed it but I've been putting it off for a few weeks now. :p
 

Psy

The Imp Queen
aa
Apr 9, 2008
1,706
1,491
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Quite a mix of open and enclosed spaces so I hope it works favourably for all who play it.