Languid
L5: Dapper Member
- Oct 9, 2009
- 240
- 256
Well, from playing it for a little while today the map seems pretty solid, there's only one or two things that jump out at me for the moment.
The first stage is filled with health pack, but this large crate on a spot that's mildy secluded means that a spy or scout or sniper can bother the enemy team pretty much forever and can skip back to their own base with ease if anyone tries to hunt them down. Maybe you were trying to help out enterprising support classes, but I'd scale it down to a medium.
The slope is great, and you should keep it definitely, but the bit at the very end is misleading, and anyone pushing from the front falls to an unfufilling death. I'd recommend having the rails jut out like in the picture, so no one is tempted to push from the front for that bit.
Good luck with your mapping!

The first stage is filled with health pack, but this large crate on a spot that's mildy secluded means that a spy or scout or sniper can bother the enemy team pretty much forever and can skip back to their own base with ease if anyone tries to hunt them down. Maybe you were trying to help out enterprising support classes, but I'd scale it down to a medium.

The slope is great, and you should keep it definitely, but the bit at the very end is misleading, and anyone pushing from the front falls to an unfufilling death. I'd recommend having the rails jut out like in the picture, so no one is tempted to push from the front for that bit.
Good luck with your mapping!