i got one idea. but its kind of slopy. it involves 4 trigger push. pushing the spy around in a squar. making him move but not go anywhere. dus draining the meter.
but that could cause slight shakynes. so is there any other ways? i dont want spies hiding in one place all the time on my HUGE map where blu has to kill all reds. itl just result in terrible ballance.
so? are there any alternatives to pushing the spy around?
but that could cause slight shakynes. so is there any other ways? i dont want spies hiding in one place all the time on my HUGE map where blu has to kill all reds. itl just result in terrible ballance.
so? are there any alternatives to pushing the spy around?