Looking nice, Youme. Though, and i fear being pedantic over aesthetics considering the content of the last 2 pages may simply get me a slap, your wooden supports are quite "blocky". Dustbowl's spawn feature's func_detail supports made to the same circular shapes and with the same texture as the wooden trusses you (and Valve, in Dustbowl and other mining themed maps) have used in the doorways. It would look so much nicer and match the TF2 theme that little bit more if you utilised this recognisable mining feature. Plus i know you have the capability to make basic models in Blender. Which might be appropriate given the amount of supports you have running through your tunnels. If you are going for the gravel pit style though (which does still utilise a couple of these trusses). I would recommend making some of the supports less uniform, IE make them look like they're collapsing or degrading, throw in some wooden planks along the horizontal, between the vertical beams.
I'd like to see that cover wall moved outwards a bit to give a little more room behind it, it's quite cramped atm.
Server log is spammed nonstop with the following when b4 is running. DataTable warning: player: Out-of-range value (334.000000) in SendPropFloat 'm_angEyeAngles[0]', clamping. Not sure what it means... but maybe you'll know because of the number or something.
I have had that warning as well, it happened because the was a moving (brush) entity and players were blocking its movement, however I that that is unlikly the case with furnace
You mean Xavros Stanthis http://forums.steampowered.com/forums/showpost.php?p=12926870&postcount=12 Anyhow, redownloaded TF2 from scratch and now it works.
Happily bumping, havent been playing much tf2 or the latest versions of this map. /downloading, need to get on that and back into tf2.
This wasn't RC already? Valve has also made it clear that it doesn't want any gravelpit styled maps, even if they are the most balanced maps ever.
Couple of minor things: Health pack and possibly others missing any sort of patch or indication. I like the little bit of wood with a patch on it. Clipping in the right B spawn exit, could be a bit annoying for camping demomen.