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- Jul 19, 2009
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Exactly this. The floating door motors don't bug valve enough to eradicate them from their maps, so why should we be so worried about it?
Valve don't bother to eliminate all clipping 'issues' from their maps so why should we?
As long as you can't exploit said issue it doesn't matter.
Naturally clipping body-level walls so you run around smoothly is important and an entirely unrelated subject.
I guess I am one of those people who is a paranoid clipper. :E
This thread neither shows up under Control Point nor Release Candidate filters. =\
Bump time. I'm wanting to work on an RC2 of this that people don't find:
1. Uninspired
2. Eye melting
3. Bland
I'd like honest opinions on gameplay, honest feedback on visuals, and any and all suggestions to make Furnace better.
I really can't say there's anything wrong with this map. We've had it for ages on our community server and we love playing it. I enjoy the way it was detailed and everything. I never thought it was eye melting, and I never thought it was boring, but I can see why people said that. If anything, the new plr map and thunder mountain are bland, they don't do anything new. Any changes you make could be improvements, but they'd be improvements upon something good already.