CP Furnace Creek rc

Made by nineaxis and YM

  1. Guardian

    Guardian L1: Registered

    Messages:
    45
    Positive Ratings:
    9
    Alright I think my main beef with the map (and a lot of people that I've talked with) is that it's easier to defend A and B then C.

    Yes it is possible to defend C (I've played on this map long enough to find that out) however it still seems like the balance is off when most games where red wins is by defending B and it seems like C isn't even there.
     
  2. Tinker

    aa Tinker

    Messages:
    672
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    334
    Sounds like Gravelpit.
     
  3. UFO

    UFO L2: Junior Member

    Messages:
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    I think it's easy to attack B. I've never seen much player defending it.
    Point A is harder to attack. It's well balanced, imo.
    And C is very difficult to attack.
     
  4. Wegason

    Wegason L4: Comfortable Member

    Messages:
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  5. Altaco

    Altaco L7: Fancy Member

    Messages:
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    121
  6. frothy

    frothy L2: Junior Member

    Messages:
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  7. Nutomic

    Nutomic L11: Posh Member

    Messages:
    888
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    177
    Didnt you know? Hat wearing barrels will be the new class introduced by the next update :D
     
  8. Wegason

    Wegason L4: Comfortable Member

    Messages:
    150
    Positive Ratings:
    61
    Also found this while playing, sniper standing on a near non-existent ledge which I think was far wall of Cap A opposite where Blue come from
     
  9. alecom

    alecom L8: Fancy Shmancy Member

    Messages:
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    Positive Ratings:
    121
    Please add loud obnoxious sounds to the laser! (Both the opening and firing).

    Thought the map was balanced enough imo - the scramble sorted things out and led to a close one on C
     
  10. Sgt.Sausage

    Sgt.Sausage L7: Fancy Member

    Messages:
    420
    Positive Ratings:
    103
    Night Testing Feedback:

    Played nicely, didnt notice to much of a difference in the spawn times since their wasnt much testing, but still played great. I believe red defended C everyone except 1 maybe. Blu capped both points every round except 1 time they could not take A.
     
  11. MrAlBobo

    MrAlBobo L13: Stunning Member

    Messages:
    1,059
    Positive Ratings:
    219
    I quite like that im actually able to play offensive engie on defense without getting my ass (and my teams) kicked on this map.
     
  12. ParanoidDrone

    ParanoidDrone L3: Member

    Messages:
    147
    Positive Ratings:
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    Following up on this, the exact same thing happened on Gravelpit and I've heard stories of it happening on cp_glacier, so it's probably not a map-specific issue, but more of a game mode one. I think Valve broke something in one of the updates. I sent a bug report...a while ago. Anyone know how often they check those?
     
  13. lana

    aa lana Currently On: ?????

    Messages:
    3,077
    Positive Ratings:
    1,389
    If the map timelimit expires, the defense wins. This means the round timer or the server timer.
     
  14. Nineaxis

    aa Nineaxis Quack Doctor

    Messages:
    1,767
    Positive Ratings:
    1,409
    Only on 5-CP. Attack/Defend maps run until the map round timer is up, and if the server timelimit is below a certain point it'll change to the next map at the round end.
     
  15. kankle_king

    kankle_king L4: Comfortable Member

    Messages:
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    Hope the test was some help tonight, if you ever want to try another add me on steam: b_myne or just talk to sawks.
     
  16. The Political Gamer

    aa The Political Gamer

    Messages:
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    This going for one more beta or is RC next?
     
  17. YM

    aa YM LVL100 YM

    Messages:
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    Positive Ratings:
    5,925
    Did you notice we're doing some more _test compiles? that means we're working on another version. that will (with 95% certainty) be the 'final' version. what its called, _b5 or _rc... _b5 is more likely
     
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  18. littleedge

    aa littleedge L1111: Clipping Guru

    Messages:
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    Positive Ratings:
    600
    Last edited: Nov 11, 2009
  19. Harribo

    aa Harribo

    Messages:
    872
    Positive Ratings:
    849
    was playing on the EU server for a couple of rounds, in setup the door disappeared :S
     
  20. Engineer

    aa Engineer

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    1,166
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    It still has this thing:
    [​IMG]
    This is a real pain in the ass for every mapper. It would look really fugly if it would still be there in the final release.