CP Furnace Creek rc

Made by nineaxis and YM

  1. YM

    aa YM LVL100 YM

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    whoa where'd you spring up from! :D

    They sent acegikmo some feedback on glacier and it can be summarized as "gravelpit style maps suck"

    Unfortunate really.

    I did update it but the map speaks for itself really, no need for puny words.
     
  2. honeymustard

    honeymustard L9: Fashionable Member

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    I think they just regret Junction.
     
  3. Sgt.Sausage

    Sgt.Sausage L7: Fancy Member

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    When did they say this?
    they added junction awhile back....
     
  4. HeaH

    HeaH L8: Fancy Shmancy Member

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    I guess you didn't see that there was a page more, or maybe you just didn't read Youme's post :)
     
  5. Sgt.Sausage

    Sgt.Sausage L7: Fancy Member

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    Ah my bad, i got the email for a new post in this thread, but didnt realize their was a whole new page.

    Thanks
     
  6. Hanz

    aa Hanz Ravin' Rabbid

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    YM, I meant this part: "you can expect a first beta in roughly two weeks from this post."
     
  7. McNuggetFiend

    McNuggetFiend L3: Member

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    QFT.

    I am very disappointed by Valve with what happened. I love Gpit style maps, my favorite non Arena style.:facepalm:
     
  8. Geal

    Geal L4: Comfortable Member

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    I think their reasoning behind shunning gravelpit-style maps is that they try to keep teams from splitting up in order to promote teamwork, and Gpit CP is based around splintering teams up.
     
  9. McNuggetFiend

    McNuggetFiend L3: Member

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    For me it is insulting that I somehow couldn't possibly manage teamwork by having the teams split up. I understand the reasoning, but I found the gpit style a refreshing approach to teamwork with the right people.

    I find Payload to be an absolute chore.
     
  10. absurdistof

    aa absurdistof

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    Enough of these theology shenanigans, I come to congratulate :D
    Glad to see this has finally made it to RC, not to say it wouldn't, but I'd hoped it would come out before retirement. :p.

    Can't think of any real bugs I found, but I can complain about backcaps, right?
     
  11. McNuggetFiend

    McNuggetFiend L3: Member

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    Good point, sorry to get off track. I've uploaded this to my server and can't wait to see it get some play time soon : )
     
  12. The Political Gamer

    aa The Political Gamer

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  13. Passerby

    Passerby L2: Junior Member

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    i was olny playing for about 5 min but the cap times on a and b are horrific the really need to be shorter.
     
    Last edited: Jun 3, 2010
  14. Flame

    aa Flame

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    keep passin by.
     
    • Thanks Thanks x 2
  15. littleedge

    aa littleedge L1111: Clipping Guru

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    Political, pay attention. I found that second clipfail a LONG time ago.

    Like, a LONG LONG LONG time ago.

    And I found it twice. And was told to not mention it again.
     
  16. The Political Gamer

    aa The Political Gamer

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    Er ok... don't know why it was not fixed.

    >.>
     
  17. YM

    aa YM LVL100 YM

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    Because neither me or nine gives a shit.

    We both have better things to do with our lives than fix the tiniest little ledge you can stand on. No one other than mappers really cares about them unless they're majorly advantageous, which neither of those two are.
     
  18. Penguin

    aa Penguin Clinically Diagnosed with Small Mapper's Syndrome

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    This is the new floating door motor.
     
  19. YM

    aa YM LVL100 YM

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    Exactly this. The floating door motors don't bug valve enough to eradicate them from their maps, so why should we be so worried about it?
    Valve don't bother to eliminate all clipping 'issues' from their maps so why should we?

    As long as you can't exploit said issue it doesn't matter.



    Naturally clipping body-level walls so you run around smoothly is important and an entirely unrelated subject.
     
  20. The Political Gamer

    aa The Political Gamer

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    I guess I am one of those people who is a paranoid clipper. :E