I decided to play on the map with bots, and see if I could find any points.
Naturally, bots being bots, they gave me inconsistent feedback.
This cave is still really cool, though I wish the water was a little deeper... because Pyrosharks.
Now this is a cool respawn. It shows exactly why RED is here.
Especially with this window. Reminds me of Hoodoo, if Hoodoo wasn't Doodoo. (I'm sorry)
Nice to see that the volcano pit is deeper!
Probably from the fact that my TF2 won't accept maps unless they're run through hammer, but the map was a little broken here. Again, disregard this, because it may have been my process.
I can change classes up here in BLU's spawn.
I'm a sucker for drop-downs, and I can't wait to see the detail here!
I crouched in the water and didn't get wet. Probably should make it deeper.
Probably because bots are bots, but our team had a really hard time pushing this location... again, bots are bots.
That's about it for my session on this map. Overall, just make the water deeper in the cave, push back BLU's func_respawnroom and make a Nobuild volume for the rest of the base (think Upward).
Like everyone else, I can't wait to see the detailing run on this map!