in this version:
- Changed a few health and ammo pack locations
- made the ammo pack on first a medium one for easier defence
- gave Red team a medium and a small health pack at point B , so they can have a defence at the waterfall area. ( I just reverted the changes )
-Added more lighting around
- Relocated the third forward blu spawn to it's previous location.
funnily enough now the map feels very blu-sided so i tried giving Red team an edge this time around. People complained about being hard to push Last so as an experiement I tried moving the third blu forward spawn back to it's original location. If that doesnt work as intended I will move it back again. I will try experiementing with what works and what doesnt since the map is still in Alpha until I find the best solution. Thats for now , I am aiming to reach beta this september or October , thats the plan anywayz