Time for some feedback
-oddly dark rock in blu spawn
-Outdoors are very bright and the thunder in the soundscape doesn't make sense with this skybox
-obvious pop in for fall off cliff foliage
-leaves shouldn't cut off on the trim here
-doesn't make sense for the wire to go INTO the rock
-cable going through rock
oddly dark rock
-misaligned texture on the sides of the waterfall. Also the waterfall should scroll faster and the bottom needs some particles
-the Jenkin sign doesn't make a ton of sense here
-props clipping
-briefcase using wrong reflections
-misaligned texture from cliff to top?
-lighting from the side harshly changes to the dark bottom without much transition, also you can see the shadows from the pickups through it
-misaligned textures
-up the cubemap scale for these big windows. Looks real bad to have such large low quality reflections
-why does this lava move and not the lava in the finale pit?
-cables on this prop have messed up lighting
-this fan is oddly loud and can be heard throughout almost all of the finale area
-push these forward so the shadow of the ammo doesn't go on the windowsill
-oddly dark blu rock here
Lastly check where your soundscapes change. I was getting areas that would have cave soundscapes while outside and vice versa. Also there was a part that had an odd jingle noise in the soundscape for no apparent reason.