entire spire disappears when painting geometry

Donatello

L1: Registered
Jan 11, 2017
46
2
ukzg7ci.jpg

This only happens when using paint geometry tool.

The spire is actually still there ( I can walk on it ) but not visible.
Any fix?
 

Vel0city

func_fish
aa
Dec 6, 2014
1,947
1,589
How does it look like in Hammer?
 

Donatello

L1: Registered
Jan 11, 2017
46
2
7aS6SBj.png
I directly copied it from the badlands map. (With minor chances to the capture point)
 

killohurtz

Distinction in Applied Carving
aa
Feb 22, 2014
1,016
1,277
This is almost certainly a leak. You can still walk on the "spire" because you're colliding with the blockbullets brushes, not the prop itself. In addition, you mention the "paint geometry tool" which means you created displacements, and those do not seal a map (unlike the world brushes you created them from). If this is the case, you need to add more world brushes under the displacements to seal the hole they created.
 

Donatello

L1: Registered
Jan 11, 2017
46
2
This is almost certainly a leak. You can still walk on the "spire" because you're colliding with the blockbullets brushes, not the prop itself. In addition, you mention the "paint geometry tool" which means you created displacements, and those do not seal a map (unlike the world brushes you created them from). If this is the case, you need to add more world brushes under the displacements to seal the hole they created.
that fixed it, thanks :)