Hot off the press, and quickly made at that...
Edifice B3 (Test 1, there are two test versions, second coming later...)
DOWNLOAD-
http://dl.dropbox.com/u/84556731/cp_edifice/cp_edifice_b3_test1.bsp.bz2
Changelog (so far, this isn't final B3!!)
- Prop detailing in many places
- Streamlined detailing in general
- Flattened roof at B
- Added clip ramp to window at B
- Eliminated many holes that rockets or sightlines could head through
- Trimmed down on sightlines on B
- Removed ramp to upper connector lobby
- Removed ammo around upper connector lobby
- Moved ammo on C point to behind the point
- Made two small ammo packs on A and B medium to encourage sentry setups
- Clipped a lot
- Blockbulleted a lot of lips to prevent wonky rocket and blast registration
- Tiny technical changes
- Fog editing
- Texture editing
- Custom prop replacement and optimization
- A few little extras to spice up the map a bit
Screenshots of the somewhat-completed detailing: