Bermuda Cake
L9: Fashionable Member
- Feb 20, 2009
- 679
- 480
no HUD elements or player models either.
Does it matter? You're trying to make the best detailed area you can. it doesn't matter if you border it in completely or not as long as what you have within your 2048 area is as well detailed as you can you're onto a winner.so it would be good to make use of sealed doors or any other "visible" borders to that 2048², or would it be alright to have just player-clipped areas to show, where the "rest of the map" would lead to ?
sry, if these sound weird, just trying to get my head around this stuff
Can I use a custom skybox texture?
Did you make it?
Insert the answer to my question as the answer to yours.
This is going to be the first contest I enter.
Question: Does content added because of community-ization of a map count as "Valve Content" or is it off limits as well? (I.E. Egypt Textures)
Valve owns the intelectual property rights to ALL the content shipped in TF2. Enough said.Does content added because of community-ization of a map count as "Valve Content" or is it off limits as well? (I.E. Egypt Textures)
Who is this "Velvet fist iron glove" man I keep hearing about? He seems pretty popular. >:3
Valve owns the intelectual property rights to ALL the content shipped in TF2. Enough said.
I asked this question for the swamp contest regarding my entry, and i was allowed, as long as the play area remains 2048x2048. Since the critiria and rule scheme is the same as the swamp contest i imagine it's still fine. Let that rest your thoughts for the moment until an actual confirmation is made though, surprised Youme missed your post.
i didn't find a confirmation of this.
A correct responce.I asked this question for the swamp contest regarding my entry, and i was allowed, as long as the play area remains 2048x2048. Since the critiria and rule scheme is the same as the swamp contest i imagine it's still fine. Let that rest your thoughts for the moment until an actual confirmation is made though, surprised Youme missed your post.
i know you answered the question, but still i try to get my head around it. if i have this 2048x2048 area i should have some doors or paths that go past that 2048limit and i wanted to know how that works in the judging. i mean, i could just seal of everything with closed doors. just because, how will you recognise if its in the limit or not ? just keeps bugging me
actually i'm just excited