Octoplasma
L1: Registered
- Jan 19, 2009
- 28
- 19
Read the first post, specifically this bit:Count me in! By the way, correct me if I'm wrong but are we allowed to use stuff created with propper?
- Custom content is allowed, but only made entirely by yourself using your own resources or Valve's content.
I'll let you draw your own conclusion after re-reading the original post:So did this contest just start but so entering when im allowed on pc again (currently at school).
Also is it a cp map or just a cp area?
- Nothing has to be functional at all, this is purely detailing practice.
Same as above but with this added:Koth maps are allowed too?
- You may construct any of the conventional control point types, A/D, 5cp mid/2nd/last, TC, Payload, etc (No A/D ctf points or custom CP twists as those do not fall under "conventional" ie. established by Valve).
That will earn you a big fat disqualification. We're looking for detailing practice here not a fancy effect practice. You may use small ammounts of dynamic content, say if you have a conveyor it can actually move boxes but a full on goldrush type finale is way out of the question.If we were to say make the point capable and have some sort of finale type effect accompanying that. Would that be considered part of the detail? Or is would that not be judged at all?
Youme said:
Custom content is allowed, but only made entirely by yourself using your own resources or Valve's content.
i truly doubt you're required to create your own picture editing software/model making software, and then your own texture/model for it to be acceptable.
So does this mean we aren't allowed to use photoshop or blender cause they aren't made by us?
So does this mean we aren't allowed to use photoshop or blender cause they aren't made by us?
Who is this "Velvet fist iron glove" man I keep hearing about? He seems pretty popular. >:3