Randdalf
aa
- Feb 14, 2008
- 1,051
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And, you can cheat very easely! Just make a map, and say you made it in that week? Yes, some may notice it, but nobody can say you didn't make it in one week..
Yes but that's a matter of trust.
And, you can cheat very easely! Just make a map, and say you made it in that week? Yes, some may notice it, but nobody can say you didn't make it in one week..
Yes but that's a matter of trust.DaBeatzProject said:View Post
And, you can cheat very easely! Just make a map, and say you made it in that week? Yes, some may notice it, but nobody can say you didn't make it in one week.
I am willing to offer a decent reward for a contest, but I would like to first set some guidelines for a contest for which I would offer it...
1. A contest that is heavily creative
2. Within the set standards that our community seems to have adapted I.E. large majority around here hate gimmicks
3. Preferably with a major focus on entities, because so far our contests seem to avoid entities like the plague, when they are such an integral part of Hammer.
Ideas?
How about an "alpha" contest? You're limited to development textures and simple geometric shapes; the goal is to create a map that is fun to play despite a complete lack of visual detail. We could announce it alongside a regular mapping contest and let people submit detailed versions of their alphas.
See I think you're a bit wrong there dox, entities (whilst they are an integral part of hammer) don't really come into their own in TF2, L4D and their fancy cutsceene type things yes but not TF2. I can see we'd be able to do something but the only thing I can see anything entity related is new gametypes and well you already know my stance on those.
Anything but no more pl please. I like the idea of 3 rounds CP, since it's what missing the most in those time.