Contest idea thread!

Dany0

L1: Registered
Jul 5, 2011
9
1
hey hey can I do one too? ^^

For the next 'minimal contest' - no models allowed, not even doors or resupply crates, no can not be a model! So how are you supposed to model it? Use light!

I'd really love to see what trickery can someone do to achieve that.
 

Fruity Snacks

Creator of blackholes & memes. Destroyer of forums
aa
Sep 5, 2010
6,394
5,573
hey hey can I do one too? ^^

For the next 'minimal contest' - no models allowed, not even doors or resupply crates, no can not be a model! So how are you supposed to model it? Use light!

I'd really love to see what trickery can someone do to achieve that.

Or use brushes
 
Mar 23, 2010
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1,700

English Mobster

L6: Sharp Member
Jul 10, 2011
355
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We still have a bit of a way to go before the BATT contest is over, but something just popped in my head and I'd like to see what the response here would be:

People are given a certain number of prefab brushwork dev-textured structures. They must build a map of any gametype using either all or most (depending on how many structures there are to choose from) of these structures.

The structures should be fairly recognizable so that people can see them in each map, but at the same time they should be versatile enough to where they can be used differently and have a different feel for each map.

Perhaps the best way to go about it would be to order it into categories, like so:
*Respawnroom (Must pick at least 2):
Structures/Screenshots of structures go here.

*Points/Objective Areas (Must pick at least 1):
1. CP Mid/KOTH (Or Arena) point:
Structures/Screenshots go here.
2. Payload/A/D Last:
Structures/Screenshots go here.
3. CTF Intel Rooms:
Structures/Screenshots go here.

*Miscellaneous Structures (must pick at least 4):
Structures/Screenshots go here.

I think that last category is a bit broad, but it could be modified as whoever's running the contest sees fit.

Like the artpass contest, you may change the appearance of the structures, but can't change the structures themselves in any way that affects gameplay. For example, you can change the theme of the structures from dev to swamp to construction and then finally to construction in Egypt (or excavation or whatever), but you can't add extra walls or seal off different areas.
 

MoonHitler

L1: Registered
Jan 22, 2011
10
1
I think it would be better if you don't actually define the prefabs as being specific categories. Make the prefabs, put them up, and see what people make of them.
 

Regularjoe

L1: Registered
Mar 30, 2011
9
1
How about a parkour fortress contest?

Parkour fortress is a mod recently featured on kritzkast, that turns TF2 into Mirror's Edge. It is currently in open beta, so you can play it on mechatheslag's server. Currently, there are only three maps. Two of the maps are race modes, and one is a ctf variant with 3 neutral flags.

Here is a video of it in action.

Slag just released a sample SDK to teach you how to make the ziplines and doors you automatically punch open.
 
Apr 13, 2009
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309
I've been thinking about a build around the track variant. Basically, instead of giving the contestants one track, they are given 4 pieces of track. Each piece of track presents a unique chalenge, and contestants can use 3 or 4 of them, pieced together in any way they want (well, so long as it results in one continuous track and no outside parts are added).
This give contestants a lot more freedom and should result in greater diversity while keeping a few recognizable elements to all entries.
 

grazr

Old Man Mutant Ninja Turtle
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Mar 4, 2008
5,441
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You need to understand that the original artpass was done at the convinience of Valve because an ex-site mod had direct connections with Valve staff; we can't do an official artpass like in the past unless one of the site mods, probably Nineaxis (if he's still alive) or Ravidge as they speak to the TF2 team most out of the TF2m mods, liases with Valve again and if Valve even have an unfinished project they wish to throw out to the public.

Valve have been unusually quiet with us lately, possibly largely because they don't want to appear biased to any one online community; an issue they admitted being conscious of themselves.

It has been a while since an official contest for 2 probable reasons, 1 being that there has been a lot of community run unofficial mini contests like the 72 hour contest, BATT contest and Assignment contests. The other being that the mods who organise them have been very busy with personal things.

Other communities are also holding their own contests such as TF2mods halloween contest or NoHeroes Warpath artpass using the Halloween and/or Christmas themes. Some of these don't end for another month.

If i were to hazard a guess it'll probably not be until at least Christmas break until we get another official contest; and our mini-contests tend to be detail based anyway.
 
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