CTF Banja

Discussion in 'Map Factory' started by Another Bad Pun, Jul 1, 2015.

  1. Another Bad Pun

    Server Staff Another Bad Pun bad

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    CTF_Banja is a map that takes place somewhere in the U.S. on a farm. Other than that, it's my first map in a few years so the layout probably isn't as great as I would like. Or is it?

    It probably isn't as good as amazing though
    [​IMG]
     
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    Last edited: Aug 13, 2015
  2. nightwatch

    aa nightwatch

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    another bad map
     
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  3. Muddy

    Server Staff Muddy Muddy

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    Someone make another map called Banja, so then we can have Duelling Banjas.

    Also, that Spytech desk looks a bit out of place (outside on a farm), but it's Alpha so whatevs.
     
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  4. radarhead

    aa radarhead Hands out ratings like cheap cigars

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    3/10 needs more shipping containers
     
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  5. Zed

    aa Zed Certified Most Crunk™

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    Banja makes me want the Ganja.
     
    Last edited: Jul 1, 2015
  6. Pocket

    aa Pocket func_croc

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    No, no, no, make one called Kazooeh.
     
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  7. tyler

    aa tyler snail prince, master of a ruined tower

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    It's spelled guanj
     
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  8. Another Bad Pun

    Server Staff Another Bad Pun bad

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    I managed to fix a few things with this next version. It still might not play well but it should be better.

    ctf_banja_a2a has changes such as:

    -Removed fences breaking up playerspace
    -Map shouldn't be as dark now
    -Adjusted health locations
    -There is now more health and ammo across the map, especially at mid
    -Made mid smaller
    -Shortened map length by 800 units (woah!!)
    -There are now more obvious signs
    -Made prop staircase outside spawn a prop ramp
    -Put door next to right spawn exit to accompany the prop route
    -Secret jump
    -Removed door in short building, readjusted doors inside that building
    -Changed placement of light props to avoid players hitting their heads on them
    -Moved spawn pipes to do the same (for some reason you don't hit them in TF2C, but you to in TF2. Weird
    -Shortened the depth of the underground water dropdown
    -Widened main entrance into intelligence yard
    -Removed spawn exit yard, added barriers to fences to indicate map boundaries (but I forgot on the other fences, rip)
    -I did some things I forgot
    -something something jimijam

    Keep in mind that even with all of these changes the map is still pretty similar to A1. But it should at least play better.
     
  9. nightwatch

    aa nightwatch

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    ( ͡° ͜ʖ ͡°)get out ur ganja time to play banja ( ͡° ͜ʖ ͡°)
     
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  10. Zed

    aa Zed Certified Most Crunk™

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    Get it together man.