Space has always been very... cool... to me... I actually took a college course on astronomy in 7th grade!
But that's not why I'm here... I had an amazing idea for a slightly space themed map, and the actual inspiration for the map comes from this photo:
Now the problem I'm having, is actually coming up with a layout. Cape Canaveral, and pretty much any place that space industries launch spaceships, are really flat. like, really flat... Its nowhere near optimal for a map... there is no real way to put in obstacles to prohibit players from leaving the map, and providing a clear understanding of where the objective is... so I'm coming to you guys: what do I do to make it so that this idea will work?
FYI: this is meant to be KotH
Non-negotiable's on the map: a launching platform with a ruined spaceship, and a small area under the launching platform for the control point...
But that's not why I'm here... I had an amazing idea for a slightly space themed map, and the actual inspiration for the map comes from this photo:
Now the problem I'm having, is actually coming up with a layout. Cape Canaveral, and pretty much any place that space industries launch spaceships, are really flat. like, really flat... Its nowhere near optimal for a map... there is no real way to put in obstacles to prohibit players from leaving the map, and providing a clear understanding of where the objective is... so I'm coming to you guys: what do I do to make it so that this idea will work?
FYI: this is meant to be KotH
Non-negotiable's on the map: a launching platform with a ruined spaceship, and a small area under the launching platform for the control point...