special delivery

  1. wolfcl0ck

    sd_warehouse A020

    sd_warehouse is a special delivery map, the current version I am releasing having been done in 7 hours. In this map, which I'm currently calling warehouse, teams have to bring the australium into said warehouse, then bring it down into "the pit," which will activate the large door at the end of...
  2. Frupcup™

    sd_fiji A1

    On a remote Fijian island, RED and BLU battle yet again to launch Poopy Joe to the Moon! Will you take in the lavish scenery? Perish inside a volcano? Desecrate the local temple? Perhaps all three! Tropical hijinks await you on sd_fiji! Thanks for checking out my map! This is its first...
  3. Le Codex

    Codex_M14 A3a

    A map made for Microcontest 14: Trains. The theme was to make a map with a train hazard. The bonus was to make a map with the train being part of the objective. So I did the only logical thing and mashed together Banana Bay (or Cactus Canyon) with Special Delivery. In this map, you will be...
  4. TH3 D34DL3$$

    Arrival a5

    Enclosed trainyard where you have to blow up enemy's train while protecting your own. Bomb is located at the center of the map. Once it's picked up, opposite team has their train arrive at one of three random locations - Loading zone, Overpass and Metro. To plant a bomb, cap a point with it...
  5. Tiftid

    Snail A3C

    *Screenshots are currently outdated A traditional SD map - like sd_doomsday. The elevator is below the Australium, with the intention of it being easy to rotate from the Australium to the point, but harder to go back, and also with the intention of making the point a less desirable place to be...
  6. Ismaciodismorphus

    Special Delivery Bomb pit prefab 2021-01-11

    Bomb pit as used in sd_rackination includes notes on what the entities do
  7. Mandrew - Wonderland_War

    sd_powerhouse Beta 1

    This is a Special Delivery version of cp_powerhouse. I have restored the unused area in the way I think it should be. Your team must take the australium to your base and then launch your team's rocket.
  8. Tiftid

    sd_nowhere _a10d

    *screenshots current as of A10a *except the cover images, which are cherry-picked from several different versions of the map This is my take on SD - teams don't have very direct routes to the australium from spawn, so instead of fighting over the australium and trying to take it to the rocket...
  9. TFD

    (New) New South Wales A2

    Take the australium up the lift and open the gate at the top to capture. Be careful--the gates don't just open for you. It's old and doesn't work, but I might take a crack at it again sometime!
  10. Whomobile

    Rum Run A1

    A silly idea I had for a Special Delivery map set in a distillery where you have to run away from a giant barrel of Rum.
  11. Starlook

    The OMM Group!

    Hello! I have a preposition for you all! I've started up a new group for TF2 mappers, portal mappers, and the rest of source! I'm posting here to gain followers for this group, a common group of people who share a passion for mapping for source and the more obscure TF2 gamemodes. Your presence...
  12. Dommler

    sd_sherman b1

    https://tf2maps.net/threads/sherman_hill.21681/#post-294078 sd_sherman features: - a vertical special delivery map - changing paths depending on the australium beeing picked up or returning to the dropsite what is new: - new rocket model - different rocket animation - added textures what are...
  13. pont

    ctf_charon b3

    Fuel the machine with lost spirits! Shoot a pile of pumpkins with raw spectral energy! Fight to the death! Run through hell! Try not to wet yourself from being so knee-shakingly terrified! Boo! Charon is a small neutral CTF map where players must deliver the flag - a ghost! - to the machine on...
  14. Yaki

    Medieval Mystake A1a

    Made for Back2TheBasics event. (but never submitted!) Special Delivery and Medieval combined is probably a mystic-mistake: a MYSTAKE! Gameplay: This is Special Delivery with a twist, so bare with me on the explanation. - Each side has 3 CPs (6 total). - The Australium Intelligence must be...
  15. .nmint

    sd_supic 2019-08-05

    My 72hr Jam entry I'm not sure if I packed it correctly so I dropped models and textures too (I didnt.) AAAAAAAAAAAaaaaaaaaaaaaaaaa Thanks to Moonly Days for models and a map idea :^)
  16. P

    Monkeynaut a7c

    After the disaster at doomsday and the scandal following it, Saxton Hale has decided to provide actual australium for the new rocket. Now the Mercs are fighting over who has the honor of sending PoopyJoe Jr. into space. I got this idea one day, so I made it.
  17. BigBang1112

    Past 72hr Jam Entry Naturefall reupload

    I thought I'll do something pretty weird and retarded, but I just got a gamemode idea. So I use it for this map. Which team will pick australium first, that team will become offenders and the other team defenders. Offenders need to send the australium to the room next to their base. Pretty...
  18. SnickerPuffs

    Past 72hr Jam Entry Decloak a4a

    This is a remake of my first map, sd_cloak. Sd_cloak was a remake of an unreleased map I made that I also named sd_cloak. That sd_cloak was a combination of "cloak" and "cp_cloak", both of which were Valve made maps. Lost? Good. Me too. ------ Out in Midwest America, deep in an unnamed...
  19. Diva Dan

    SD_ENGINEER A1

    Hey! In this map, you will require at least one engineer. The player will have to use each of their buildings in order to reach the neutral intelligence. Once taken, anybody on that team then has to deliver it to the enemy base. This map uses the special delivery game mode, but works in a very...