After many hours of hard work, I finally learned how to properly make skyboxes.
I'll probably make a few variations of this in the future. Don't quote me on that though.
Warning: a1 is quite unoptimized
Hey guys! Been a while since my last project but I've got a new one in the works. It's a single-stage payload map set in the snowy mountains, the name is just a placeholder for now. Both teams have one single forward spawn and there are several shortcuts opening...
Soviet is a King of the Hill map that takes place in a warehouse in the woods. Could this be more than just a warehouse?
A small, standard, King of the Hill map.
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