industrial

  1. Nolmo

    Reinforcement A9

    This is my a/d map set in industrial set. Map is still in its early alpha, and its mine first tf2 map. I hope you are gonna enjoy it, some of the buldings
  2. AsG_Alligator

    Blastpitt rc3

    Foundry-themed payload map. Hopefully not shit.
  3. Rissy

    Rail Cross β-1.3

    Made within 2 weeks just for practice. Industrial trainyard located on a shoreline is a best place to fight each other, isn`t it? So, now this map in open Beta testing, but I hope (if I have a freetime) will have finish it by the end of the year. Sounds pretty optimistic. Actually, it will be...
  4. Waugh101

    Suspension B4a

    After RED struck a large gold deposit at one of their old coal mines, they began to set up a larger operation. BLU soon caught wind of this, and is now ready to take over RED's operation by any means necessary. As a lakeside-structured, mirrored King of the Hill map, Suspension promises a...
  5. Zonicsto

    Prime b1_v2

    Hello! I'm doing a remake of my first level because... idk, but I like how it goes and I want to share it to know your opinion.
  6. Pigzit

    Payload Pigzit 72 2018 a4v9

    My entry for the 2018 72 hour summer jam. Notes: You will have 15 seconds to leave a previous spawn room after a point has been captured. Otherwise you will get trapped. This will have to do until I can get teleports working. Major changes have been made since the previous version I had...
  7. Pie_Savvy

    European Signs Decal Pack 2018-07-30

    Now you too can set your map in the rugged terrain of the Austrian Alps or in an industrial port along the Rhine. Includes a read me with who to credit if you use this in a map. So for our 72 hour jam we did some map decal signs with a european flair. If there is any issues (or you want us to...
  8. Pigzit

    Payload Pigzit 72 2018 a28

    My entry for the 2018 72 hour summer jam. Notes: The intended art style and visuals are going to be a smoggy industrial setting akin to plr_pipeline. It's currently only in a blocked out alpha however. You will have 15 seconds to leave a previous spawn room after a point has been captured...
  9. Tuaam

    Introducing A1

    Introducing is a little map I made for the 72Hr Jam. Because of time constraints, I will not make an a2 for the jam and all that will be submitted is the a1. Expect this map to be updated after the Jam, however. Introducing is an urban capture the flag map meant to represent an abandoned...
  10. red3pit

    Ice Mines b1

    Editted, arena respawn version of Paladins's map (ik, how original of me) Ice Mines
  11. Waugh101

    Cement A7

    Cement is a King of the Hill map centered around a concrete manufacturing plant. An overview of the map In-Game: The Control Point: Spawn Court Yard: This is the first map I've uploaded to TF2Maps.net, so please let me know if I missed something when uploading and didn't notice. Since...
  12. ZungryWare

    pl_condemned (old) a12

    This map is under major reconstruction and will be posted as a new download once finished. Here is the (outdated) long version: View: https://www.youtube.com/watch?v=lNsjl6ngP_o Originally conceived as a payload/control point hybrid map, condemned includes slow-sections in some checkpoints...
  13. ForceFul

    Harsh a4

    A small industrial place. You can suggest your ideas, or tell about bugs and problems!
  14. Retro_Game_kid

    Storehouse a1

    a small king of the hill map set in a warehouse somewhere in teufort
  15. Arenovas

    koth_distribution A18

    This is a WIP King of the Hill map set in a warehouse yard during the night. The center point is housed within the central building.
  16. DrSquishy

    pl_stormguard A11

    pl_stormguard: an alpine, industrial themed payload map. This map is currently in Alpha, so all and any feedback about it is greatly appreciated! This map is made for the Connect 5 contest! The themes I have been set are Night, Alpine, Industrial, 1 objective over a deathpit and...
  17. Rissy

    Alpine Depo Beta 11

    After 3 months of development, hopefully it will have been worth the wait.. Hey guys, Rissy here. Finally I finished my quite well map (without interior, still) and I can submit it to you! This map were made for Connect 5 contest, you can find some more information here. Alpine Depo is a King...
  18. onra77

    cp_woodhill b3

    Hi everyone, I am making this map for the connect 5 challenge. My grid is: My map is a wood factory in the night, a 2CP attack/defense. It contains sawblades, development textures, a deadly water current, sewers, trees and computers. ==Screenshots== I am also making a vlog (french...
  19. Dr. Bum |SCG|

    Lumberwoods_a1 2018-01-28

    Lumberwoods is a Payload map made for the Connect 5 contest. The map can use a lot more polish, but I need player testing at this point (and bots are generally unreliable). And that's all there is to be said about this map. Feedback would be greatly appreciated.
  20. DarkRikax

    cp_storage a1

    cp_storage_a0 Set on an industrial storage, each team tries to control all the control points. This map features open space, "high" sealing, and close quarters combat. Still in alpha stage, so it is subject to change. Layout: Featured screenshots: There is a lot of work to do, I need...