industrial

  1. DanMann

    cp_amplitude v1.2

    So here are a few main points for this map: * This is a basic control point map with a small twist. * There are 5 main points and 2 addition points (one for each team) which unlocks when the opposing team captures the middle (A) point. * These addition points are located in the basement of each...
  2. Docteur Whoa

    MvM GD Caster2 1.2

    Small scale 2-players Mann VS Machines map set in an industrial environment (a metalworking plant) with dynamic elements. Looking for a new base of operation to organize their defense against the invading robots, MANN CO. settled in what seemingly was an ordinary metalwork factory, ignoring...
  3. Sonoma

    Rivet rc2a

    R I V E T BLU and RED battle for each other's "decommisioned" industrial complexes, though we all know that behind the facade of abandoned machinery and metal buildings they house spying bases and weaponry. Please give feedback! Pics of RC2
  4. Dr. Medicine

    2020 Map a3v2

    This is my first map ever, as well as my first download on this site. I'm excited to bring you all a (currently) unnamed map that takes place in an industrial warehouse that takes great inspiration from Well and Powerhouse. This is a 5 CP map with areas taking place inside and outside, on high...
  5. water

    Industrial a2

    Hey, everybody! First-time mapper here and I'm uploading this to get valuable feedback on the map. It's a very small map, I know, but I'm hoping the feedback from this will help ideas surge through my head. It's got lights that change color depending on which team has capped the point and a full...
  6. SunriseWatchWater

    Gravelpit Pro rc1

    - A 3CP Gravelpit-style Attack/Defend map with a industrial theme. This is Map Gravelpit Pro, l'm the gravel to like you're with a pit. Custom Assets: The Frontline! Pack The Construction Pack Alpine Rocks, fixed and mirrored by fubarFX
  7. BombaSticked

    Smokeside a5d

    Ctf don't fit mannpower very well. This gamemode need more verticality, this is why I made this map.
  8. Dayornight

    [VSH] Grid Walls Reworked V1.02

    Reworked this map in a couple of hours, thought it could use it. Improved features have been posted below! + Color coded design with arrows, allowing for easier navigation + Improved textures + Smoother door transitions + Extra props and decals + Extra health and ammo kits + Optimizations...
  9. Spleep

    Porridge A4

    koth_porridge is farm themed, sawmill inspired koth map. I made the arena version over the course of a few weeks and discovered how weird the arena gamemode is. Needless to say, it is now a koth map.
  10. Mess About

    radiation a1

    a small (probably underscale) ctf map with a small gimmick : players can attack each other from their intel rooms through a small window (quite a sightline, just make sure to avoid going under the bridge) overview: middle area: attacking route: intel room:
  11. Potato Masher

    Handover A3

    After 3 years of procrastination, here's my first functional A1 map, Handover. Handover is a King of the Hill map set in a small shipping yard out in the Badlands. Presumably the trains carry in weapons and ammo for the mercs to use elsewhere; looks like they couldn't wait for 2 day shipping...
  12. AsG_Alligator

    Large pipes v2

    Annoying lack of modular large pipe models is no more! A set of modular models for 64hu diameter pipes(vents). Each model has 6 skins and 2 LODs. You can find all the pipes under props_industrial folder. I'll be adding more pieces to this whenever I feel like it so keep an eye on updates to...
  13. Memelordedgemaster

    Bunker Busters A12

    had this on the works for a long time and now it is time for testing
  14. MegapiemanPHD

    Midwest rc1a

    Midwest Mills is a milling company being used as a front for RED team and hiding some kind of sci fi power source device that BLU really wants to destroy. PL_Midwest was my entry for the Back to Basics contest. It's a payload map designed to try to get the most out of it's space with a snaking...
  15. samjooma

    cp_industry a5

    A city/industrial themed attack/defend map where blue team spawns in a warehouse and tries to take over red team's factory. Blue spawn: Path to control point A: Control point A: Shortcut to B after A has been captured: Path to control point B: Control point B: Red spawn...
  16. tomcat

    Delivery A26

    My second map. I've definitely evolved as a mapper since Steamroll (which was my first map, and was never tested). I'm glad to say that I'm proud of this map. All the map screenshots will probably be in Hammer, because it's easier than hopping into TF2 to take pics
  17. Pigzit

    Payload Pigzit 72 2019 2019-08-04

    2019 72hr Jam submission, except I had only 48 hours. Was travelling on friday, so I had to miss the first 24 hours. Im a bit behind in progress but Im making it work. Map is a 3 checkpoint single stage payload map based in theme around Mannhattan.
  18. Clone5184

    koth_hazardfactory a1

    A King of the Hill map made for the Summer 2019 72 Hour Jam. A simple factory that seems to have a control point in the center surrounded by a pit of certain doom. Fun!
  19. Switchgeer

    pl_cement _a1fix2

  20. Tick Magnet

    koth_novgorod pd_novgorod_a2

    As evening approaches Red and Blu are at it again as they fight for control a factory deep in the heart of Russia. Novgorod is a king of the hill map with a large focus on height variation as the two teams fight for control over the central point. I want feedback good or bad and I hope...