industrial

  1. bucklingspring

    Past 72hr Jam Entry koth_wastestore_72hr a1

    Wastestore is a small, multi-level KOTH map with an industrial aesthetic I created for the 2022 72-Hour Jam. Special thanks to @Cindycomma for the "Jamboree" event poster used in this map!
  2. Aulli

    Aulli 2022-08-21

    First place winner in Grizzly's 10 day contest Credits: Forklift model by Rexy Semi-truck models by FGD5 Delivery van models by Evil Knevil & NassimO Badger Cutout by Emil Large Pipes by AsG_Alligator Extol Textures by Yrrzy
  3. fissile2

    cp_surplus a2

    BLU must capture all 3 points to win, and are given 7 and a half minutes for each. One point is located on the elevated platform to the left of RED spawn, and should probably be taken by blast jumping (though you can waddle up there too if you like). Point B is located in a small shack, which...
  4. Aulli

    Goldwood (Arena) a2b

    With the Original 5cp variant of Goldwood originating from a mode shift, I thought it'd only be right to give it another mode shift spinoff as I'm nearing completion. Custom assets: https://tf2maps.net/downloads/tall-thin-pine-trees.5846/ https://tf2maps.net/downloads/landfall-assets.1260/...
  5. Kiglirs

    Bauxite a4

    This was my entry for Microcontest 21 On this PD map, the points opening alternates, which creates a lot of dynamics like rotation or zone controling!
  6. Capp

    Zinc (Old version) a8

    An industrial pd map with a koth layout. Will it work? I hope so because i put one hell of a lot of effort into this.
  7. Capp

    (72hr) Boiler a1

    for the 2021 72hr jam I made an industrial player destruction map with a koth layout to see if the gamemode can function as a regular casual map with no gimmicks. ok maybe one gimmick.
  8. ItsOnlyMilky

    CP_Orbit A13a

    *Please ping me on Discord to ask if I'm available before testing* Orbit is a CP map focused on a complex, round facility with multiple floors. Start at the core and work your way uphill to win! Want to go uphill? Run clockwise. The first point for both teams is the Core, which takes up the...
  9. a_person_159

    Catwalk A1

    This is my first map (that I finished, anyway). Pretty happy with the layout so far. It's set in an industrial complex, but it isn't super tight. Playable area is similar to that of Viaduct. Lore TBA :p
  10. Punn Ames Ardum

    Tomato Can (Microcontest) a1

    This is for the microcontest - mode shifter and a rework of a Special Delivery map I've had in the works. I've used this prefab for the player destruction rules and such; I hope you like it!
  11. MatixPL [F2P]

    cp_laserpoint a2

    Map with 3 contol points like in Powerhouse, but a little more balanced.
  12. Tianes

    Oil Platform Crane V1

    This submission includes 8 models of various parts of a lattice boom crane stylized for TF2. Skybox size counterparts are also available. The base and arm models share origin points for easier mixing and matching. The hook platform model is intended to attach to the lower bars of the crane...
  13. DanMann

    cp_amplitude v1.2

    So here are a few main points for this map: * This is a basic control point map with a small twist. * There are 5 main points and 2 addition points (one for each team) which unlocks when the opposing team captures the middle (A) point. * These addition points are located in the basement of each...
  14. Docteur Whoa

    MvM GD Caster2 1.2

    Small scale 2-players Mann VS Machines map set in an industrial environment (a metalworking plant) with dynamic elements. Looking for a new base of operation to organize their defense against the invading robots, MANN CO. settled in what seemingly was an ordinary metalwork factory, ignoring...
  15. Sonoma

    Rivet rc2a

    R I V E T BLU and RED battle for each other's "decommisioned" industrial complexes, though we all know that behind the facade of abandoned machinery and metal buildings they house spying bases and weaponry. Please give feedback! Pics of RC2
  16. Dr. Medicine

    2020 Map a3v2

    This is my first map ever, as well as my first download on this site. I'm excited to bring you all a (currently) unnamed map that takes place in an industrial warehouse that takes great inspiration from Well and Powerhouse. This is a 5 CP map with areas taking place inside and outside, on high...
  17. water

    Industrial a2

    Hey, everybody! First-time mapper here and I'm uploading this to get valuable feedback on the map. It's a very small map, I know, but I'm hoping the feedback from this will help ideas surge through my head. It's got lights that change color depending on which team has capped the point and a full...
  18. SunriseWatchWater

    Gravelpit Pro rc1

    - A 3CP Gravelpit-style Attack/Defend map with a industrial theme. This is Map Gravelpit Pro, l'm the gravel to like you're with a pit. Custom Assets: The Frontline! Pack The Construction Pack Alpine Rocks, fixed and mirrored by fubarFX
  19. BombaSticked

    Smokeside a5d

    Ctf don't fit mannpower very well. This gamemode need more verticality, this is why I made this map.
  20. Dayornight

    [VSH] Grid Walls Reworked V1.02

    Reworked this map in a couple of hours, thought it could use it. Improved features have been posted below! + Color coded design with arrows, allowing for easier navigation + Improved textures + Smoother door transitions + Extra props and decals + Extra health and ammo kits + Optimizations...