My very first project, small 5CP map, probably fast paced.
This map is a product of me learning how hammer works in general and I just wanted to mess a bit with props and textures.
Map is rather flat in general because of its theme, but it have few places where you can get vertical advantage.
The map offers a bit of an original layout, with lots of vertical movement possibilities, and open rooftops you can actually access.
It uses the building style of Process / Gorge (with team colored stripes on the concrete walls)
(Pines included)
Non-72hr version of Pipeball Tunnels. The map's geometry has been recreated from scratch, with it's detailing almost completely stripped away, so I can focus on making the map play as best as it can.
Custom Content
Pipeball Ball Models, by R0nii
Special Thanks
Katsu, for the map name
The...
This Industrial koth map is smokin' hot and will get you high in the air.
Again, there was never such a pd map named zinc with this exact layout. That must be all the carbon monoxide we produce messing with your head!
Blood for Oil
Over three hundred miles from civilization, in the dying light of the desert evening, BLU and RED mercenaries meet together to participate in one of the most classic of American traditions:
killing people for oil.
View: https://imgur.com/kEoRBiS
Intense Gameplay
Set in the...
"Welcome to ice-cream factory owned by a company on a sign on a random map (doomsday?)"
!!MUST ENABLE COLOR CORRECTION [in video > advanced] FOR MAXIMUM EFFECT!!
My entry for the Hot & Cold contest entry
Custom assets used:
Diva Dan's Ice Pack
2 Custom models and 3 Custom overlays made for...
Manufactory is an industrial-themed 3cp map, first upploaded as a 72hrJam 2022 entry. This is my very first map and I'm glad that this is the beginning of my mapping journey!
Small linear 3 Points A/D
Conceived and released in under 16 hours
Map signature: "One of our employees ordered five times more arrow signs than necessary"
Number of times last has been reworked: [2]
Notes:
The map might be chokier than it needs to be Changed
All buildings were made first...
Yokohama is a mashup of old maps and discarded vmfs, including pl_dixie and pl_ido5, set in an industrial sector of Tokyo. This map spans 4 CPs with a variety of gameplay scenarios, including a train hazard and some slightly radioactive water.
Layout, artpass, and custom signage by Idolon
Other...
A train heist KotH map! Capture the point to start stealing the train, but beware that enemies can jump onboard, giving them a new route accross the map.
Mannifold is a multi-stage A/D map set inside a heavy industrial/refinery setting. The overall layout and map flow are inspired by Foundry, Dustbowl, and a few other non-Valve games.
Shoutout to Void for the lovely skybox!
An Attack/Defense map ive working for a bit, and plan on balancing and poloshing, a way more focused project than my last map "cp_bunkerbusters" that got lost after wiping my ssd another atk/def map that had enough side areas and flank routes for 2 maps over
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