contest

  1. Sentry

    (High and Low) Egyptian Temple 2018-07-15

    Ancient temple hidden under the sand for thousands years. Made for High and Low contest
  2. Freyja

    High & Low - Detailing Mini-Contest 2018

    <link rel="stylesheet" href="/styles/font/CaviarDreams.css?t=1">High & Low Detailing Mini-Contest Rules and Information | Upload Thread | Voting Post It's that time of year yet yet again, where you bust out your creativity, break free of the contraints of "layout," "sightlines," and...
  3. Mikroscopic

    Hideout b3

    An mvm map for Potato's Custom MvM Servers Canteen Crasher jam. Includes intermediate and advanced missions. Follow development of this map on Github: https://github.com/Mikroscopic/mvm-canteen-crasher-2018
  4. UltimentM

    Commune a2

    Made for the TF2maps's Mapper's vs Machines Contest by UltimentM (http://steamcommunity.com/id/ultimentm/) and Gian (http://steamcommunity.com/profiles/76561198096977497/). The mercenaries and machines have engaged in an all-out war for a small island town. Its up to the mercs to stop the robot...
  5. Viemärirotta

    final2017_viperi sample text

    entry to the final cp detail contest
  6. Panckakebro

    Experienced collaborator for mvm_bronsted ASAP [~75% done]

    So the jungle update is approaching fast and I need a good worker to help me with my mvm map. I need someone to do logic, lighting, tool brushes, and final brushwork. REQUIRES: dewm textures and models borneo textures and models angkor textures and models
  7. Ælement

    Relic a3

    Docs Please note that per Hydrogens request, nav and pop files are not packed into the bsp itself. A1 features: - Completed nav mesh with 11 different routes that the robots can take. - Advanced placeholder mission from mannworks - Probably too many pickups - Flying scouts! - Rude medic...
  8. Mikroscopic

    Asym2 Quickflow b2

    A single stage payload map. WIP entry to the TF2Maps 2016 Asymmetry Contest.
  9. K

    Asym2 pl_adamantium A3

    For the Asymmetric Boogaloo contest (Trust me, this is asymmetrical). This is a pretty simple map where BLU's objective is to carry the payload up BUT they figured it would be faster to send it directly up instead of carefully pushing it up the ramps. Trust me, demomen and soldiers shouldn't...
  10. Texlow

    Past 72hr Jam Entry koth_steelwing b1

    Oh look, I did a thing. Yup, my first map ever to be created, a war themed koth map with a gimmick twist! The Gimmick: everytime the control point is captured, a plane will fly over the map and drop a bomb onto the point, blowing up all those who have recently captured and not paying...
  11. Oatmeal

    room2016_Oatmeal 2016-05-28

    It is a forest scenery with a pond and a waterfall, designed for an Attack/Defense Map. Won the third place.
  12. Mikroscopic

    Unintelligence rc1

    My entry for Crash's 2016 April Fools contest. It's reverse CTF - take the flag to the enemy's base to score!