Welcome to Microcontest 3: Pick It Up, but Faster!
Your mission—if you choose to accept it—is to make a map that qualifies for the next main Contest, Pick It Up, but in 3 hours instead of 30 days.
Here's a link to the main Contest thread for the full rules...
Time commitment: However long you take to nap
Difficulty: 1/5 - 5/5 depending on level of insomnia (medication is allowed)
The mapping contest was meant to start today but was delayed a week, and in its place I am starting a 1 week napping contest.
You have between the posting of this thread...
Woah! You probably thought we weren’t having an April Fools contest! At this point, it might as well be a pattern. Crash ran one in 2016, and then in 2018, so it only makes sense to have one this year.
This year I want you to submit your best joke maps, whether it be something you’ve had on the...
Just a small contest.
Rules:
1 - Start from Scratch. No map alredy being build allowed in the contest.
2 - Map must be squared or rectangular. No height limit however
3 - The map MUST have bad level design. bad ledge? infuriating angle? leave it.
The contest will start at 12PM GMT+3 07.07.19...
You've played mad libs, right? Or maybe you've seen Star Wars Uncut. In this variant, we've designed a very simple map skeleton. It's just doorways and objectives. It's then sliced up and the sections are all put up for the community to claim. Each person fills in their section (with some rules...
pl_burner - Payload map for the Checklist contest!
Checklist for the map, 7/5 counted for
Blu spawn
Outside Blu Spawn
B point
C point
Route to D point + D point
Red's Final Spawn + Last point and deathpit
tribute
Additional shot of the route to D...
Cavern is being created for the TF2Maps.net Major Contest #15: Payload Checklist Contest
I am helped by this fine gentleman: https://steamcommunity.com/profiles/76561198188692635/
[x]PAYLOAD CROSSES HAZARD.
[x] PAYLOAD CROSSES OVER OWN PATH.
[x] PAYLOAD GOES STRAIGHT FOR 1,500 UNITS.
[x]...
Frostwire is a snowy urban themed payload map made for the Payload Checklist contest.
By @Aapelikaeki and @hamsterkins
Blu mounted a bomb cart to tram tracks and try to push it trough a snowy city with cozy houses, a canal, large urban buildings and lots of trams.
I the bomb doesn't collide...
Somewhere in New Mexico, the sun sets on a quiet Pueblo village...
Well, we assume it was quiet before our favorite mercenaries came and started littering the place with bullet casings and explosions. Now this village is a warzone harboring a Red mining base, and your job is to either assist or...
<link rel="stylesheet" href="/styles/font/CaviarDreams.css?t=1">High & Low Detailing Mini-Contest
Rules and Information | Upload Thread | Voting Post
It's that time of year yet yet again, where you bust out your creativity, break free of the contraints of "layout," "sightlines," and...
An mvm map for Potato's Custom MvM Servers Canteen Crasher jam.
Includes intermediate and advanced missions.
Follow development of this map on Github: https://github.com/Mikroscopic/mvm-canteen-crasher-2018
Made for the TF2maps's Mapper's vs Machines Contest by UltimentM (http://steamcommunity.com/id/ultimentm/) and Gian (http://steamcommunity.com/profiles/76561198096977497/).
The mercenaries and machines have engaged in an all-out war for a small island town. Its up to the mercs to stop the robot...
So the jungle update is approaching fast and I need a good worker to help me with my mvm map. I need someone to do logic, lighting, tool brushes, and final brushwork.
REQUIRES:
dewm textures and models
borneo textures and models
angkor textures and models
Docs
Please note that per Hydrogens request, nav and pop files are not packed into the bsp itself.
A1 features:
- Completed nav mesh with 11 different routes that the robots can take.
- Advanced placeholder mission from mannworks
- Probably too many pickups
- Flying scouts!
- Rude medic...
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