This is for the microcontest - mode shifter and a rework of a Special Delivery map I've had in the works.
I've used this prefab for the player destruction rules and such; I hope you like it!
microcontest 14.02.2021
it took 10-20 minutes to plan it, 4 hours to make it, 3 hours to fix everything and another 2,5 hours to test it once again to fix few bugs that ruined the experience.
Is there any way to increase how fast the timer goes if multiple points in a koth map have been captured? I wanna see if I can make a map with this concept for the rule of threes contest.
Banner by Startacker
I'm gonna be real with you, this is going to be one of the most experimental and complex contests we've ever run. Still being real with you, I'm going to love every moment of it.
You have a little over a month and a half to make and submit a (preferably early beta) map...
I don't know if this is the right place to ask this and pardon me if it isn't in the right spot.
I love this website and it's contest and how it motivates the community and the game itself to thrive!
The events from this summer was really fun to look into and see what some people can make in...
Welcome to the realm of Microcontests! For every month in 2020* I'll be running a Microcontest to see how far we can push speedmapping for TF2.
Be warned! These things aren't for the faint of heart. You'll be expected to be able to make an entirely functional map in only a few short hours. The...
Welcome to Microcontest 3: Pick It Up, but Faster!
Your mission—if you choose to accept it—is to make a map that qualifies for the next main Contest, Pick It Up, but in 3 hours instead of 30 days.
Here's a link to the main Contest thread for the full rules...
Time commitment: However long you take to nap
Difficulty: 1/5 - 5/5 depending on level of insomnia (medication is allowed)
The mapping contest was meant to start today but was delayed a week, and in its place I am starting a 1 week napping contest.
You have between the posting of this thread...
Woah! You probably thought we weren’t having an April Fools contest! At this point, it might as well be a pattern. Crash ran one in 2016, and then in 2018, so it only makes sense to have one this year.
This year I want you to submit your best joke maps, whether it be something you’ve had on the...
Just a small contest.
Rules:
1 - Start from Scratch. No map alredy being build allowed in the contest.
2 - Map must be squared or rectangular. No height limit however
3 - The map MUST have bad level design. bad ledge? infuriating angle? leave it.
The contest will start at 12PM GMT+3 07.07.19...
You've played mad libs, right? Or maybe you've seen Star Wars Uncut. In this variant, we've designed a very simple map skeleton. It's just doorways and objectives. It's then sliced up and the sections are all put up for the community to claim. Each person fills in their section (with some rules...
pl_burner - Payload map for the Checklist contest!
Checklist for the map, 7/5 counted for
Blu spawn
Outside Blu Spawn
B point
C point
Route to D point + D point
Red's Final Spawn + Last point and deathpit
tribute
Additional shot of the route to D...
Cavern is being created for the TF2Maps.net Major Contest #15: Payload Checklist Contest
I am helped by this fine gentleman: https://steamcommunity.com/profiles/76561198188692635/
[x]PAYLOAD CROSSES HAZARD.
[x] PAYLOAD CROSSES OVER OWN PATH.
[x] PAYLOAD GOES STRAIGHT FOR 1,500 UNITS.
[x]...
Frostwire is a snowy urban themed payload map made for the Payload Checklist contest.
By @Aapelikaeki and @hamsterkins
Blu mounted a bomb cart to tram tracks and try to push it trough a snowy city with cozy houses, a canal, large urban buildings and lots of trams.
I the bomb doesn't collide...
Somewhere in New Mexico, the sun sets on a quiet Pueblo village...
Well, we assume it was quiet before our favorite mercenaries came and started littering the place with bullet casings and explosions. Now this village is a warzone harboring a Red mining base, and your job is to either assist or...
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