pl_burner - Payload map for the Checklist contest!
Checklist for the map, 7/5 counted for
Cavern is being created for the TF2Maps.net Major Contest #15: Payload Checklist Contest
I am helped by this fine gentleman:...
Push the bombinomicart to the evil wizard's tower and show him who's boss!
Entry to Major Contest #15: Payload Checklist Contest.
Frostwire is a snowy urban themed payload map made for the Payload Checklist contest by Aapelikaeki and Hamsterkins.
Blu mounted a bomb cart to...
Somewhere in New Mexico, the sun sets on a quiet Pueblo village...
Well, we assume it was quiet before our favorite mercenaries came and started...
For example, wan't to make a SFM Poster for 72hr Summer Jam, where should i post it, to you all see it?
Ancient temple hidden under the sand for thousands years.
Made for High and Low contest
<link rel="stylesheet" href="/styles/font/CaviarDreams.css?t=1">High & Low Detailing Mini-Contest
Rules and Information | Upload Thread |...
An mvm map for Potato's Custom MvM Servers Canteen Crasher jam.
Includes intermediate and advanced missions.
Follow development of this map on...
Made for the TF2maps's Mapper's vs Machines Contest by UltimentM (http://steamcommunity.com/id/ultimentm/) and Gian...
entry to the final cp detail contest[ATTACH]
So the jungle update is approaching fast and I need a good worker to help me with my mvm map. I need someone to do logic, lighting, tool brushes,...
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Please note that per Hydrogens request, nav and pop files are not packed into the bsp...
A single stage payload map. WIP entry to the TF2Maps 2016 Asymmetry Contest.
For the Asymmetric Boogaloo contest (Trust me, this is asymmetrical).
This is a pretty simple map where BLU's objective is to carry the payload...
Oh look, I did a thing.
Yup, my first map ever to be created, a war themed koth map with a gimmick twist!
The Gimmick: everytime the control...
It is a forest scenery with a pond and a waterfall, designed for an Attack/Defense Map. Won the third place.
My entry for Crash's 2016 April Fools contest. It's reverse CTF - take the flag to the enemy's base to score!
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