WiP in WiP, post your screenshots!

sooshey

:3c
aa
Jan 7, 2015
514
410
Hello guys!
Is there any way to stop "command buffer overflow" ?
I don't know the answer to your question, but you should make a separate thread for this and give some more information about your problem so people can more easily help you. "Command buffer overflow" by itself is a pretty vague phrase.
 

Nuke

L4: Comfortable Member
Jul 5, 2016
163
115
That's what happens if you try to write mission without having access to item schema :
fHQGvYQ.png
 

Nuke

L4: Comfortable Member
Jul 5, 2016
163
115
Hey! That's the name of my map!
(Holcan is a Mayan word meaning "Warrior," so is it a volcano that has warriors instead of lava?)
It just sounds good *shrug* Also I'd rather make sturdy references than make new words that won't make sense (4ex, Volcaneer)
 

Crowbar

Spiritual preprocessor
aa
Dec 19, 2015
1,455
1,297
Are there really attribute IDs like "DMG taken from that reduced" lol
Edit: oops I'm dumb
 

Nuke

L4: Comfortable Member
Jul 5, 2016
163
115
Are there really attribute IDs like "DMG taken from that reduced" lol
Edit: oops I'm dumb
Resists as upgrades in MvM are exactly that lol
 

Hyperion

L16: Grid Member
aa
Jun 8, 2015
840
659
Some progress already, 100% unplanned and I changed gamemode completely after 3 brushes and one entity
RytQQ1i.jpg
vR8JagQ.jpg

Now time to go sleep and give up tomorrow
 

BanaFen

L1: Registered
Jan 3, 2017
11
15
This 72hr Jam entry will be my first map! My goals are to tackle a large breadth of technical concepts (like using custom Frontline assets) and have the map finished enough to be at least playtested. The lighting will be brighter and less green in my next update.

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200

L2: Junior Member
Aug 11, 2013
54
79
A sneak peek on my pride and joy - a steampunk reverse-CTF map. Using flag on train prefab, but you must carry the flag to the enemy team's base. I'm not sure how good it will play, this is literally the first non-jump map I ever made (not counting a few orange maps I made 4 years ago and should be ashamed of).
Mostly using custom textures (and, hopefully, models if I have enough time to finish them). I'm not really sure if I'll be able to finish it during the jam, but cutting out unnecessary sleeping should help.

CGvCzRz.jpg