-Did more detailing
-Various quality of life changes: more blockbulleting, added areaportals and hint brushes, better optimized the skybox
-Fixed some bugs with A13
-De-cluttered some parts of the map
-Added sightline blocker on second to stop ankle shots
-Slightly raised platform tower on mid
-Removed the wall separating main from the rest of lobby, replacing it with a wood partial wall to make lobby flow better