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- Changed shack and terrain around shack on mid to make it harder to dodge splash damage
- Added back the market stalls to mid to give soldiers a perch
- Completely reworked elbow/truck to make second less open
- Moved second platform/rock closer to the point and added a lip to the outside of the point - the jump from rock to point is no longer scout exclusive, and the new lip gives bombing soldiers a spot to land on
- Added another rock to second to fill an empty corner
- Added a fence to upper lobby to make it less open
Made small quality of life changes to geometry around the map (smoothed out a ramp on second, removed part of a wood barrier on second, moved boxes slightly in lobby)
Raised and covered the roof of fountain, made doorway into second from fountain larger
Optimized the map more so it doesn't kill framerates
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