as the title suggest, the map went to another big revision yet again, this time I fixed some gameplay issues and remove some parts of the map deemed unnecessary.
- changed the control point, removing the bridge, and putting it instead in a middle of a large building complex, like a warehouse of sort
- the layout is changed drastically it now features two side flank streets, a building lobby, and the mentioned above control point. there is some highground and such for tactical advantages
- some details added and some minor theme changes, changed the theme from an urban streets to a facility inside an urban streets. the streets this time arent the main gameplay focus as enough feedback heard lead to boring gameplay
- a lot of changes in the map happened that might be unnecessary to list them all