After taking an art class, and nerfing my ego
|fixed issue where the respawn times would not be properly set after the first round, map should now be much more enjoyable
|fixed clipping issue on a set of stairs in the mid building
|made the scrunkly route ever so slightly bigger
|made the hut by last slighting taller
|increased spawntimes by 2 seconds
-removed a bit of the sniper perch to consolidate sniper positions in more obvious places
+added a forcerespawn for RED after B is capped, hopefully the cave area will receive a bit more gameplay