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Pit b4f

My entry for the 2021 72hr Jam

A reimagining of the classic TF2 map pl_minepit from 2009, originally created by cdsand. With their permission I've re-artpassed the map to fit TF2's artstyle in a way that makes it looks straight out of 2009, I chose the desert theme because of that.


I picked this map because I'm very nostalgic for it, and a lot of older players may be too, also to introduce this map to younger players with a new coat of paint
I hope I did this map justice

Custom Hyena cutout made in collaboration with Phe

Some comparison shots
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Credits:
@Cdsand : Original Layout
@Sonoma : Artpass, Layout
@Yoshark: Custom Point Model

Special Thanks:

@Phenomene: Extra Help
@FloofCollie: Optimization Help

hope y'all enjoy!
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Author
Sonoma
Downloads
433
Views
866
First release
Last update
Category
72hr Jam Entries
Rating
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Resource team

More downloads from Sonoma

Latest updates

  1. Tiny Finalizations

    |reduced the respawntimes for BLU after B is capped by 1 second |visual improvements |optimizations
  2. Gearing up for RC

    |increased the size of the health kit in the pit from a small to a medium |changed the funny rock to be a wooden structure |detailing additions |clipping improvements |lighting improvements |smoothed out some displacements
  3. yet another RED nerf and BLU buff

    -removed force respawn for RED after A is capped |increased the starting timer by 20 seconds |decreased BLU's spawn times by 1 second when B is capped |clipping improvements |made some displacements easier to jump up on to |fixed perch points...