+ Removed Deathpit
+ Put some cover over last
+ Redesigned mid entirely
+ Removed ramp to upper connector
+ Changed lower base->B route
+ Other minor fixes
I blocked off the upper area to non-jumper classes, it was just too abuse-able by snipers. They can still get there if an engie sentry jumps and builds a tele though.
I also Scrapped mid in-place of a new one. Its much simpler now, maybe thats good, or bad, i'll have to see how it plays out.
Overall the map is more straightforward and feels smaller, even though it is technically larger than A5.