-Changed map name to pl_alongside
-complete overhaul due to various issues, the map being oversized being a major factor.
-More interesting areas to play in while keeping in theme with the ideas of the previous version
-each team now has 3 spawn rooms, which change depending on progression, which should make walk times much better
-I tried using a "lines of engagement" approach, which involved formulating a better understanding of frontlines, backlines, and where and how both teams meet near and around points
-fixed missing respawnroom brushes
-gave some points better forward holds
All in all, the changes are quite substantial.
I hope you enjoy playing, and let me know what you think!