looks neat as fuck
make a thread so we can rip its gameplay apart
Congo was already in many playtests and impromptus before I gave it an aesthetic overhaul. I've done little to change the overall layout of the map because it was received quite positively for an SD map.It certainly looks nice but ...
will it play nice ?
zat iz zeu qestion
In the first screenshot, the power conduit thing standing on it's own, and having the cable that's supposed to go up into a roof going up to no where really bugs me, At least put it on a pole or something >.>
Have the pillars attach to the crossing point of some large stone ceiling beams