Texture VMTs: Weapon Skins 3.0

Jimijam and Pizza

  1. Tumbolisu

    aa Tumbolisu  I ⌄ I 

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    VMTs for all textures you can find on your skinned weapons. Some textures are not included, as they don't really work on brushes or aren't meant to appear on their own.
    The textures are really big, mostly 2048x2048. Feel free to scale them down as much as you need. However, some are really small (usually gradients). You better scale those up!
    In order to find the materials, type in the keyword field either "pattern", "skin", "paint" or "warpaint". The commonly used "tf" keyword will not work, simply because it would clutter usual work.
    If you want to edit the reflection or other material properties, use the files patterns/patch_opaque01.vmt and patterns/patch_overlay01.vmt.
     
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    Last edited: Oct 29, 2017
  2. tyler

    aa tyler snail prince, master of a ruined tower

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  3. radarhead

    aa radarhead Hands out ratings like cheap cigars

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    jimijam
     
  4. YM

    aa YM LVL100 YM

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    jimijam


    (can you make a gallery image of all of them please? even if they're all just thumbnails. (or better yet, drag them all into an imgur album or something)
     
  5. Crash

    aa Crash func_nerd

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  6. Tumbolisu

    aa Tumbolisu  I ⌄ I 

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    Took like 20 minutes to upload, but here it is:
    http://imgur.com/a/Cw1aM
     
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  7. tyler

    aa tyler snail prince, master of a ruined tower

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  8. YM

    aa YM LVL100 YM

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    #JimiJam
    [​IMG]
     
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  9. DrLambda

    aa DrLambda L69: Teeheehee, Member

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    jimijam
     
  10. EArkham

    aa EArkham Necromancer

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    Are all those even used?

    also jimijamjimijamjimijam
     
  11. nightwatch

    aa nightwatch

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    robitussin
     
  12. Berry

    aa Berry if you read this you're a nerd

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    It'd be cool to see the logos from these ripped off into overlays (might even do that myself in a bit):

    [​IMG]
    [​IMG]
     
  13. tyler

    aa tyler snail prince, master of a ruined tower

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    I feel like given the varying levels of distress, it'd probably be better to make them from scratch. Then you can do it with vectors and make it as big as you want.
     
  14. KubeKing

    Server Staff KubeKing dan's birthday was fun too

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    Spot the spycrab:

    [​IMG]

    And something a bit more subtle- Spot the class icons:

    [​IMG]

    Also, look for koth_jimijam coming out soon.
     
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    Last edited: Jul 6, 2015
  15. Berry

    aa Berry if you read this you're a nerd

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    What I was planning to do was just copy-paste them into a bitmap program in high res or a vector program and go over them again
     
  16. Tumbolisu

    aa Tumbolisu  I ⌄ I 

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    [​IMG]
     
  17. Tumbolisu

    aa Tumbolisu  I ⌄ I 

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    With the new update TOUGH BREAK, new patterns have been released! Some of which have great potential for being used as an actual overlay. Good stuff.
    However, the textures now have an actual file structure, so most of the material files I made don't work anymore. I will probably spend like a week updating this entire thing. This time I'm also gonna try to give the materials apropiate surfaceprops.
    Also, there is a new material proxy that probably has been added in gun mettle already. It's called "WeaponSkin" and I don't think there's any information about it anywhere. I'm gonna try my best to see if it's usuably for anything other than actual skin weapons. Tests so far suggest "nope.avi".
     
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    Last edited: Dec 19, 2015
  18. Tumbolisu

    aa Tumbolisu  I ⌄ I 

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    Updated filepaths and added Tough Break textures (including overlays).
    All materails now use the "Patch" material function. This means that allmost all parameters are in just 2 files. The actual material files themselfes only include "$basetexture" and "$surfaceprop".
    This means that filesize is much lower than it could be (Using this method it's already 1 MB) and that it's much easier to change properties like reflection. The files are patterns/patch_opaque01.vmt and patterns/patch_overlay01.vmt.

    Read the rest of this update entry...
     
    Last edited: Dec 26, 2015
  19. HolySnickerPuffs

    aa HolySnickerPuffs Bad at TF2, Loves Mapping For TF2

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    [​IMG]

    I'm fairly certain I installed correctly.
     
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  20. Tumbolisu

    aa Tumbolisu  I ⌄ I 

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    Don't use the .bsp from last version. I didn't include a new one this time which I probably should have so that nobody has to experience this.
     
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