Sulfur

Sulfur rc4

Vel0city

func_fish
aa
Dec 6, 2014
1,947
1,589
This is just because they don't share the same cubemap, I'll fix this.

Heh. I remember working on Snowville having to make one giant water brush instead of multiple smaller ones because even after assigning the same cubemap to the bushes there still were nasty lines.
 

Freyja

aa
Jul 31, 2009
3,009
5,838
b2:
Fixed building in blue spawn
Clipped stairs missing clips
Improved clipping
Added the respawn door I forgot on red final spawn
Fixed D door from red forward spawn not opening
Fixed broken water door
Brightened up dark corrodor
Fixed map exit exploit
Pit now has death trigger :)
Nobuilded areas where sentries could be hidden
Soundscapes

Read the rest of this update entry...
 

Vel0city

func_fish
aa
Dec 6, 2014
1,947
1,589
Here we see a wild @Crash having having the clipping opportunity he's never had in his mapping career. and having a mild orgasm

As for the feedback:

346D07CBBE11545C2D0CD73DC2E2DC2C26A8C63C


More z-fighting.

5A52B8E5190BAE4E49142E664791C7D6FDEBAD26

226C071EDA46E0D2D61A6B5E89FD743DBF5CD989

7BF160E65BDE9A3A07C6880DE205E79A8C7D8EFE

More seams in water.

Finally, what Darren suggest (about making the blue water water so it doesn't attract bullets): a blockbullet texture would solve that.
 
Last edited:

Pocket

Half a Lambert is better than one.
aa
Nov 14, 2009
4,699
2,581
C3F10F4C98F3324B81A8354FC459256CE4BCFB1C


Why is there a perpetually open doorway leading to a room with a resupply cabinet? That seems... wrong to me.

C61741AF244175ADD2D43F7732DBD0A9B1E2B117

E9FB6988807474A73A0210BBF3520DB9B168E9C3


Most of your custom signs look weird from a distance, like you had disabled mipmaps on them or something's wrong with the filtering. Here are some exceptions:

D01CD4C40DCBA5AA363BB7B56FEFC364E2569048
254198D1E8AD71DA1FC1E710DB91E8439AA19957


It's not as obvious after the JPEG artifacts but you can look it over yourself. Might need to have the Steam Overlay disabled, though, because it does some odd things to the texture filtering.
 

Izotope

Sourcerer
aa
May 13, 2013
698
764
There's also visible nodraw at the setup gates for BLU behind the door props, it's barely noticable.
 

Nebras

L1: Registered
Feb 15, 2016
2
0
for some reason the game is detecting the map downloaded from the workshop to be different than the map downloaded from tf2maps.net , so people who have downloaded the map from the workshop can't play on servers, such as mine because i'm running the tf2maps.net version of it so I can use tf2maps.net server for fast download url
 

Nebras

L1: Registered
Feb 15, 2016
2
0
there's a little bug, overtime, the announcer keeps like O O O O O OVER O O O until the other team cap D or the current team win
Also, I made my server run it all the time
213.89.41.193:27021
 

Jekyllson

L3: Member
Jun 20, 2015
115
67
Found in BLU's spawn. This is really obvious if you just taunt near the edge.
 

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