- Jul 4, 2013
- 16
- 2
Based on my 4 Point cp_ Map (were called cp_silo_xx and cp_blowpipe_xx).
This project is my first proper map, even through i tried some stuff in cs 1.6 and nt°.
The original idea was, that you could fight in an silo like tower, and the project started with no proper plan about the gameplay. Therefore, i had to change a lot during the initial work, while repairing major flaws. Also, i didn't make a concept map at all.
I could only test this map in small groups of people, so i hope for proper feedback from experienced members of this community.
The idea and the concept of this map is pretty unique (at least i think so). It is set in an major industrial like tower, which is located in an canyon.
The map is far from finished, but it should be playable. You can see some major flaws, like the abnormal rocket animation, but this does not interfere with the game.
I really hope for some criticism and proper feedback.
cp_sherman_hill can be downloaded here: (Abandoned)
http://forums.tf2maps.net/downloads.php?do=file&id=5474
This project is my first proper map, even through i tried some stuff in cs 1.6 and nt°.
The original idea was, that you could fight in an silo like tower, and the project started with no proper plan about the gameplay. Therefore, i had to change a lot during the initial work, while repairing major flaws. Also, i didn't make a concept map at all.
I could only test this map in small groups of people, so i hope for proper feedback from experienced members of this community.
The idea and the concept of this map is pretty unique (at least i think so). It is set in an major industrial like tower, which is located in an canyon.
The map is far from finished, but it should be playable. You can see some major flaws, like the abnormal rocket animation, but this does not interfere with the game.
I really hope for some criticism and proper feedback.
cp_sherman_hill can be downloaded here: (Abandoned)
http://forums.tf2maps.net/downloads.php?do=file&id=5474
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