Good news everyone!
Most of the logic and nav. is done and is working surprisingly well! The robots are acting as they should, and they are actually following the paths!
Right know, I only have three obstacles between me, and releasing this huge, smelling, chunk of manliness to the public:
1.
Every time the Tank spawns, the game just shuts down. No warning or error. Strangely, if I inset another couple of path_track the Tank begins to follow them instead, (and won’t crash the game) so I will try and rename them, and see if that works.
fixed this issue by renaming all the path_tracks
2.
The forward upgrade station is working the first wave, but after you completed the first wave, it won't disable itself, so it just stays open and enabled. This is strange, because the other output the "Wave_start_relay" sends, is working fine.
Fixed this issue too. The outputs was set to fire once only, which resulted in the broken forward upgrade station.
3. Steampipe
(BTW the ambient light is improved, so everything isn't dark anymore)