Railroad Tracks

Model Railroad Tracks 1.4

Aug 2, 2015
148
340
these could come in very handy in the future, nice work!
 

Yabayabayaba

L5: Dapper Member
Jun 2, 2016
243
77
oh, thanks! some good work that fills a missing void of tf2 content. now we can make trains a bigger part of our maps. Because every map needs a train
 

Pocket

Half a Lambert is better than one.
aa
Nov 14, 2009
4,694
2,579
Do... do they have skybox versions, perchance? Because I have a sudden urge to construct a model railroad.
 

LadyRaee

CHEERFULLY SUICIDAL
Sep 1, 2012
197
216
oh, boy this pack gets infinitely cooler each update :eek:
Choo choo mothef*cker!
 

LadyRaee

CHEERFULLY SUICIDAL
Sep 1, 2012
197
216
only problem I've is source requiring each cart to separate func_train to properly move on curved tracks .-.
 

LadyRaee

CHEERFULLY SUICIDAL
Sep 1, 2012
197
216
upload_2017-8-17_15-32-26.png

this will be a lot of func_tracktrains mowing down players…
 

Yabayabayaba

L5: Dapper Member
Jun 2, 2016
243
77
I like the work, but it is hard to make the trains follow such a tight curve and look good, the curve is way to tight for actual trains. If you could give us pieces with a much wider circle, say 4000 hammer units in diameter (the current biggest is around 2000). If it could come in 45 degree sections that would be awesome. If you could make the props I would be willing to make a prefab of path_tracks aligned so the wheels stay on the track (with path_tracks in the center like a straight track the wheels hang way off the edge). I am likely to make the prefab anyway, but the smaller curve would make these a lot easier to use in maps with dynamic train obstacles, think how awesome well trains would be if they were on a slight curve!
 

Vel0city

func_fish
aa
Dec 6, 2014
1,947
1,589
Would like them with concrete sleepers next to wood and none.